ARCTIC MOVES FROM DINAMIC MULTIMEDIA FULL DOCS! =============================================== Typed by: B0MB TO DiSNEYLAND! & DARK OVERLORD/RAZOR 1911 1- SYSTEM REQUIREMENTS ---------------------- ARCTIC MOVES needs: - PC Computer with processor 286 (AT) or higher. - 386 or higher is recommended. - 550K of RAM memory. (563.200 bytes). - 3'5 disk drive (1.44MB). - Hard disk with at least 2MB free. - VGA card or higher. - Operating system DOS 3.0 or higher. - DOS 5.0 or 6.0 recommended. - SoundBlaster card or compatible. 2- INSTALLATION --------------- INSTALLATION: All you have to do is pkunzip -d the file ARCTIC.ZIP to your hard-disk and run crack.com once. UNINSTALLATION: To uninstall ARCTIC MOVES you must go to ARCTIC dir, and then type: CD ARCTIC ...and press return DESINSTA ...and press return And then the ARCTIC directory will be deleted from your hard disk. 3- LOADING ARCTIC MOVES AND CLASICOS DINAMIC -------------------------------------------- - ARCTIC MOVES Once installed, to load ARCTIC MOVES you must go to the ARCTIC directory, and then type: CD ARCTIC ...and press return ARCTIC ...and press return The program will run automatically and will show you the manual protection screen. -CLASICOS DINAMIC To run the CLASICOS DINAMIC you must go to the ARCTIC directory, and then type: CD ARCTIC ...and press return CLASICOS ...and press return The screen will then show CLASICOS DINAMIC, which is a menu letting you chose between the first and the second part of ARMY MOVES and NAVY MOVES,precedents of ARCTIC MOVES in the trilogy. 4- MANUAL PROTECTION -------------------- Before the game starts, it will ask you for a sequence of elements that you can find in the lower part of some of the pages of the manual. Select the sequence that the program asks you and the game will start. Just click any 3 symbols. (Razor 1911 has solved this problem for you dudez. hehe) 5- INTRODUCTION TO ARCTIC MOVES ------------------------------- " The message was using our frequency but it wasn't coming from any of our commanders. It couldn't be! After verifying it's meaning, it was absolutly clear : a spaceship of our defence forces from the future was having problems, but it was having problems in our century. How was that possible...? Perhaps then, time-travelling wasn't any problem... The spaceship was invaded by aliens and was going to impact towards the arctic zone which was under enemy control. The immediate question was: Could this aliens invade our future technology...? We can't permit that!! Our best man must go to the enemy base to get to the rest of the spaceship and make it take off. Objective: Get our future technology. The mission doesn't seem easy. This is the reason why we chose Derdhal, that was victorious in other difficult missions which were ARMY MOVES and NAVY MOVES, where he showed his good domain in computers and war techniques. The submarine U-92 will drive you to the enemy base. There won't be any way to return once you step the arctic surface. Here is where your mission starts. Good luck! You can't fail! " 6- MAIN MENU ------------ To enter in the main menu press the spacebar. The menu has the following options: 1. MISSION 1 AND MISSION 2 To start the adventure in one or other mission or to get information about the missions. 2. PROLOGUE It shows you information about your situation and the importance of the mission. To go back from the PROLOGUE to the main menu press the spacebar. 4. EPILOGUE When you pass all the missions you will get the code to see the final epilogue of the adventure. 5. CREDITS Choosing the options MISSION 1, MISSION2, PROLOGUE or EPILOGUE will access you to a new menu. This menu offers you the following options: EXIT: To return to the main menu. START: To start the chosen mission. INFO: To get information about the chosen mission. CODE: To introduce the ACCESS CODE for a mission. To start the FIRST PART of the MISSION 1 or to see the prologue you only have to select START. Before you start the SECOND PART of the MISSION 1, the MISSION 2 and the EPILOGUE, you will have to introduce the ACESS CODE, that will be shown to you when everytime you pass the diferent stages of the selected mission. TO MOVE IN THE MENUS USE THE CURSOR KEYS. TO CHOOSE THE SELECTED OPTION PRESS THE SPACEBAR. YOU CAN ALSO USE THE MOUSE OR THE JOYSTICK. 7-MISSION 1 ----------- Your first mission is to destroy the communications system of the enemy. To do so you will have to do a double effort: To eliminate their sophisticated radar system (MISSION 1, PART 1) and to destroy all their vehicles, which are used to move on iced surfaces (MISSION 1, PART 2) If you don't manage to destroy all the communication systems, your mission will have failed. The enemy will continue to send important information from the alien base, to their headquarter, hidden somewhere on the planet. MISSION 1, PART 1 Your first objective in this mission is to finish with all modern radars of the enemy. There are 4 radars model MULTIAC-R48. This complex system allows the enemy to send the alien information to their supreme command. You will find the radars inside some wood made buildings. To destroy the radars you will have to use some bombs that can be found in the enemy base. You will finish the mission when you destory the four radars. Then the program will give you the ACCESS CODE to start the second part of the first mission. To destroy the radars you have to know some important things: - You have 4 oportunities - You have a limited time to finish the mission - Your energy decrease You also have the possibility to find some help to finish with the base defenders and to gain more time and energy. YOUR MOVEMENTS To move use the cursor keys or the joystick. To shoot press the spacebar or the joystick fire button. JUMP/RISE/GO IN /\ RIGHT <---- ----> LEFT \/ SQUAT To descend from a platform squat and keep the fire key pressed. YOUR WEAPONS GUN MARK7 Is the only weapon you will have when the submarine leaves you in the arctic, nearby the enemy base. This is the most advanced prototype model of the MARK 7 series, the most sophisticated portable weapon of the world. To shoot your gun press the spacebar. For each fire button pressed you will fire a bullet. To shoot continuelly keep the fire key pressed. You can shoot in any direction. To do this once you are shoting, you can direct your bullets in 3 directions: left, right and up. To do so use the cursor keys. XC8 BOMBS Inside the enemy base you'll find 10 XC8 bombs. These bombs are manual and they are activated using a time device. This is the only way you can destroy the radars. In the lower right of the screen you can see the number of bombs you have left. To activate a bomb you must enter into the control rooms: the arrow will indicate you the exact spot where you have to place the bomb. You can only do this when the arrow turns to yellow color. To activate the bomb: 1. Place in the arrow 2. Squat 3. Press spacebar (Activate the bomb) Leave the place as soon as possible, if you don't want to die. A chronometer (in the lower right of the screen) shows you the seconds left for the bomb to explode. REMEMBER: YOU 'LL GET THE ACCESS CODE TO THE SECOND PART OF THE MISSION 1 ONLY WHEN YOU DESTORY THE FOUR RADARS. YOUR ENEMIES AIR TROOPS They use a individual helicopter model UH-33 with two propellers. The space air of the communication base is full of this kind of enemies. They will shoot you mini-missiles from the air. DEFENDER SOLDIERS They are the enemy soldiers. They attack in groups and they are armed with the modern automatic rifle NIS-RQ. They wait for you hiden in the cars and into the room radars. SECURITY SOLDIERS They are giants with more of 2 meters. They are prepared to kill and they use grenades. DEFENDER MACHINE-GUN These are machine-gun model TRX-H2, designed to defend the military installations. They are in strategic places and automatically detect your movements. YOUR HELP PICK-UPS - HEART: This increases your energy. - CLOCK: You have 99 units of time to destroy the radars. Each clock will give you 25 units of time. - FLASH: If you get it all the enemies that are in the screen will die EXCEPT the giants. Be careful! - WEAPON BOXES: They are wood boxes that have 30 bullets. You start the mission with 99 bullets. There are other elements that will help you: ELEVATORS AND AIR PLATFORMS They permit you to move from one buildings to others. To use it you only have to jump over it. The elevators are stopped and they can be activated from the rooms where they are installed. Once you are into the room, go to the left and squat. In that instant the elevator will start to move. Leave the room fast and jump to the ceiling. MISSION 1, PART 2 OBJECTIVE The objective in the second part of your first mission is to destroy the communication system of the enemy. These are your NINE objectives: six JEEP-KR7 and three HELICOPTERS DRILMAN. IF YOU PASS THIS MISSION THJE PROGRAM WILL GIVE YOU ANOTHER ACCESS CODE TO START THE SECOND AND LAST MISSION IN THE ARCTIC. You wil find five hangars where the objectives are kept. In the main hangar (the smaller one) are the offices, these you will not to worry about. Two of the hangars are elevated in metallic towers. You can access them from the low hangars through platforms. The system you must use to activate the mines is similar to the one used in the first mission to destory the radars: 1. Find your objectives 2. You can place the mine when the arrow turns yellow 3. In each hangar there is at least two objectives you have to destroy. Find the next and place the other mine. 4. When you have placed all the mines in the hangar, the system will activate automatically and the hangar will explode. Leave soon from the hangar if you don't want die in the explosion! ADVICES OF THE MAYOR Mc WIRIL 1. You will find all the mines inside and outside the hangars, there are an exact number of mines for all your objectives. Inside each hangar you will find at least one mine. Remember to get all the mines from the hangars before you explode it, because if you have forgot to get a mine and the hangar has exploded, you will never again recover that mine. 2. Choose a reasonable order to place the mines. Place the last mine near the objective at the exit of the hangar, then you will be able exit soon. REMEMBER: WHEN YOU HAVE DESTROYED ALL THE NINE OBJECTIVES THE PROGRAM WILL GIVE YOU THE ACCESS CODE TO THE SECOND MISSION. ENEMIES At first you'll find the same enemies that are in the first part of the mission. But you will find other new enemies like in MECHANIC TROOPS, they are the mechanics of the jeeps and helicopters, and they are inside the hangars. Be careful because they will attack you with tools. INTERIOR ELEVATORS When you enter in the hangars to place the mines in your objectives you will need to access other floors. Then use the interior elevators. 8- MISSION 2 ------------ 1. OBJECTIVE You must control the spaceship to the station base ACOT-2, where it will be studied. To do this you have to connect 7 main systems of the spaceship. 2. ESTRUCTURA DE LA NAVE The sapceship is divided in 2 zones and 6 levels (from 0 to 5). At any moment you can know in what zone and levvel you are by looking at the marker. Level 3 has been infected by the aliens that are eliminating the oxygen from the zone. You have to find a way to survive without it. Always keep an eye on the oxygen marker. HOW TO ACCESS FROM ONE ZONE TO OTHER To pass from one zone to other you have to pass the diferent doors of the spaceship. In the alien zone the doors have been destroyed and covered by alien secretions. HOW TO ACCESS FROM ONE LEVEL TO OTHER To pass from one level to other, there are some elevators to transport you. Not all the elevators reach all the levels. If you want to transport in an elevator that is in other level you can call it pressing (down) YOUR MOVEMENTS RISE/ENTER/HIDE /\ RIGHT <---- ----> LEFT \/ SQUAT/COME To move use the cursor keys or the joystick. To shoot use the spacebar or the fire button. If you maintain the cursor pressed you will RUN. To fire the grenades, squat first. To walk again all you have to do is to move in any direction. If you HIDE then shoot, the enemy can't kill you. You have to maintain the cursor key all the time you want to stay hiden. YOUR WEAPONS In this second mission you have only one weapon: MACHINE-GUN It is able to do two functions: SHOOT BULLETS. To shoot your gun press the spacebar. With each press, you will take 1 shot. To rapid-fire, keep the fire key pressed. You can shoot in any direction. To do this once you are shooting, you can direct your shots in 3 directions: left, right and up. To do that, use the cursor keys. SHOOT GRENDADES To fire grenades, squat first and then press fire or spacebar. You can fire 3 grenades continuously. You have unlimited bullets and grenades. YOUR ENEMIES ROBOTS There are robots with artificial intelligence. They have unrestricted movement and they will attack you with a laser. TIME BOMBS They are programmed to be activated with your presence. Once activated try to avoid the explosion if you don't want loose energy. DEFENDERS COMMANDS They are armed with automatic rifles. They attack in groups and are very dangerous. ELITE COMMANDS They defend the reactor and they are armed with machine-guns. They are covered with a special space costume. They move very fast and they wear green helmets. You will find this kind of enemies in all the base except in the level of the aliens. In this level you will find different enemies. CAPITOSAURUS They are big beasts that will try to kill you. If you want to kill them try to use the grenades. They are very resistent. CAPITOSAURUS LARVA They are the capitosaurus larvas. They are hiden in some parts of the spaceship. They have big heads and will try to kill you by attacking with acid balls. HUMANOIDES COCOFAGOS They are in continuous movement and walk with shorter steps. They always are in groups of 2 or 3. Be careful with this humanoids. WORM-BULLET They are big worms that are hidden in the ceiling and attack by eating your head! HOW TO CONTROL THE ALIEN SPACESHIP You have to control the spaceship to transport it to the orbital station ACOT-2, where it will be studied. To control the spaceship you will have to operate the spaceship computers and connect to them the following systems: 1. AUXILIARY ENERGY 2. FUSION GENERATORS 3. ON BOARD EQUIPMENT 4. NAVIGATION SYSTEMS 5. ANTIGRAVITY FIELD 6. REACTORS 7. TAKE OFF There are two kinds of computers: terms of INFORMATION and terms of CONNECTIONS Only from the CONNECTIONS terms you will be able to activate the different systems needed to control the spaceship. This kind of computer offers you three options: The first option indicates to you the system that is activate from that computer. Each computer activates one system. The INFORMATION option shows you the possibility to get information about the place where you have to go to activate any other system. The EXIT option permits you to finish with the computer. You must to use the cursor keys to move between the menu options. To select one option press the spacebar or the fire button. REMEMBER YOU MUST ACTIVATE IN ORDER THE SEVEN SYSTEMS TO CONTROL THE ALIEN SPACESHIP. TO DO THIS YOU HAVE A LIMITED TIME (25 MINUTES) AND 9 OPORTUNITIES IF YOU CONTROL THE SPACESHIP, THE PROGRAM WILL GIVE YOU THE ACCESS CODE FOR THE EPILOGUE. THEN YOU WILL START YOUR TRAVEL TO THE SPACE BASE. -----------------------------------------------------------------------------