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Game info
Amiga

Ivanhoe

Ivanhoe

GenreAction Adventure
Developer / PublisherOcean
Released1989
Media1 x disk
Rating
Graphics:8.5
Sound:7.0
Gameplay:6.5
Overall:7.0
Reviewed byndial
Invanhoe was a technically impressive hack n slash arcade action game in terms of graphics and sound for the 16 bit home computers, but failed to catch the top due to its high difficulty and repetitive gameplay. Released only on Commodore Amiga and Atari ST.
 
Review
IvanhoeKing Richard, the bravest of all Knights, was kidnapped by his evil brother King John, and imprisoned somewhere in Austria. One man had to rescue the King, and that man was to be the King's favorite Knight, Ivanhoe! There are many different lands that will be encountered. You start your quest from England, then to France until you reach Austria. Your route is full of evil soldiers who are willing to take you down. You are armed only with your sword and for defense you carry a shield. Both are upgradable fortunately, the shield turning into one that protects more of your body, while the sword being given the ability to spot fire! Your energy can be easily decrease though, but you may find several special life-potions especially when you knock down some foes. The game offers a riding-horse stage in which, you ride the faster you can until reach the end of the level, avoiding obstacles and killing forthcoming enemies. Also there are a few bonus stages battling one-to-one fights, but most of the levels are comprised of side-scrolling hack n slash action.
The impressive cartoon-quality graphics only serve in masking the repetitive nature of the gameplay. The game is lacking playability. Swinging your sword at your enemies over and over again fails to extend your interest for long I guess, although its few interesting variations such as the riding-horse section.

Graphics are cartoon-style and truly brilliant. I liked the colorful backdrops as well as the nicely drawn sprites. The last though move a bit awkward on screen though and animation is not up to scratch and therefore lowers the appeal of the otherwise superb graphics. There is a large variation of both enemies and landscapes too. Each stage/level has its own unique drawings while the bonus (one-to-one battle) stages are very well designed, having even bigger sprites on screen! It is quite impressive the horse-riding stage which scrolls extremely smooth and fast (it can be said that this was an idea taken a few years later on the Wrath Of The Deamon game...).It's a pity that your character couldn't jump diagonally rather than just vertical (only at the bonus one-to-one stages can do).
Soundwise, the game is good too, offering several nicely composed in-game tunes accompanying different levels while there are a few sounds FX.
 
Screenshots
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
Comments
comment on 2019-03-11 10:42:29
alex76grJoin Date: 2017-03-19
Μου άρεσαν τα γραφικά του. Λίγο πιο ομαλό να ήταν και τι στον κόσμο!
 
 
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