Mission Apocalypse...The island Majipoor is occupied by enemy forces talking hundreds of prisoners. Chosen from one of the Elite you must fly into dense jungle and destroy the enemy and rescue as may hostages as possible. Interrogations have revealed that the enemy has ground and air forces plus an array of surface to air weapons. Hostages can be inside enemy barracks, so you must destroy them and either enemies or your captured GIs flock from the ruins. Note that barracks may hold enemy troops, which will instantly get out and shoot at you, using machine guns and deadly missile launchers. Apart of rescuing prisoners, you must also find five key enemy bases situated somewhere on the island, attempt to blow up the battleship docked secretly. A medical team is at your disposal too in order to rescue wounded prisoners.
The game can be closely related to the Vietnam war.
Your helicopter is heavily armed, having unlimited machine gun as the main weapon, and several (but limited) types of rockets, heat-seeking missiles and mines (which can be dropped to protect your boys on the ground). Fortunately the Army will drop ammunition from the air, so you must go pick them during flight and refill your arsenal. Apocalypse is not just a common helicopter shoot em up. You must have certain strategy to succeed each mission. Taking certain flight paths and avoiding enemy air and ground support is the main point. You may easily pick up prisoners and pull back to the base in order to rescue them, but it is also very easy to crash on the mountains or being hit by enemy fire and thus, loose a number of the available prisoners in the area. Note that each mission indicates the number of total available prisoners and the number needed to be rescued each time in order to fulfill a mission (much like the...Lemmings game!). Ground troops can be eliminated by shooting with your mounted machine gun when having the helicopter's nose down (much like the Wings of Fury game!). Missile etc can be used to destroy airborne enemies (helicopters) and ground forces (tanks, mounted guns, fixed rocket launchers and turrets).
The game is hard but frustration keeps you coming back.
The game offers some nice graphics running in EHB (Extra-Half Bright) mode. That is, screen can get up to 64 colors on screen using this special effect of the Amiga hardware (32 colors + 32 same colors but half the brightness). The jungle atmosphere is pretty authentic with dense forest, glittering waterfalls and the chirrup of insects through tropical mists. Each level offers multi-directional parallax scrolling and the backgrounds update at the same rate as your helicopter flies giving a convincing feeling of flying over the terrain. Airborne (helicopters) and ground-moving sprites (tanks, cannons, troops etc) are nicely polished and having some cute animation touches. Explosions also, are very impressive too.
Sound does the job pretty well too. All sampled, such as rotoblades roaring, machine gun and missile firing, explosions etc all combine to portray an authentic war zone atmosphere. The most interesting here is the jungle flavor (chirrup of insects etc) as well as some south-Asia-war movie-like ambient sounds that add a lot to the game's atmosphere.