Cut a path through Agon's demonic hordes and explore vast, forgotten lands as you play the hero in this fantasy role-playing adventure, set in a top-down, multidirectional perspective across seven extensive levels. Well, there is not much to say about its story, as there is almost none about it (even in the game manual!). Starting off in a woodland, you are a brave warrior armed only with a sword. There are several puzzles to solve and in order to do that you have to visit several places, such as shops, ales etc and get information from people or even buy, sell or offer stuff that will be used in your quest. There is always available an inventory menu in which you can interact with the objects found. Along your way you can find several gold in order to be used for your exchanges.
Ok, the puzzle elements does add to the game, but you can never have too much violence. Irritating creatures such as goblins and orcs chase you all over the place. Sure, the monsters are easy enough to kill, but it is inevitable that they will hit you at some point and eventually drain you of enough energy to kill you, and although there are only about 10 different types of monsters in the entire game, this iteration makes the game extremely frustrating and a lot less enjoyable.
Graphics offer good quality and are eye pleasing. Each level is nicely designed with some tasty details. Areas such as the woodlands, the village and the castle are beautifully detailed with plush greenery, chatty villagers, mysterious magicians, sparkling ponds, woods and rivers and such like. Sprites are nicely detailed with smooth animations and fluid isometric level scrolling.
Sound is great offering a great introductory medieval-style tune and several sampled SFX during gameplay (nice touches of birdsong, screams and woody sounds) which add a great deal to the ambience, though no music.