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Game info


Developer / PublisherBlade (Sweden)
Media2 x disk
Reviewed byndial
Obsession is a 2 disk pinball game initially released for the Atari ST in 1994 and requires a 1MByte STE or Falcon to run. Among its features are ultra-smooth hardware scrolling, stereo sound on both STE and Falcon, and huge colorful graphics - 256 colors on the Falcon and over 40 colors on the STE! Ball movement and flipper control are with variables like gravity, friction and acceleration incorporated. The game features four different tables. All levels are freely accessed from the main menu screen. The Amiga port came a year later offering all four tables with more advanced graphics (up to 64 colors on screen) and better sound quality when compared to the Atari STE version.
ObsessionWith Obsession pinball, regular pinball players appreciated that each table comes complete with its own little storyline. Aquatic Adventure sees Bobby Bubble heading for the Sitnala archipelagos having escaped from Captain Notpoite's secret dungeons and stolen his secret map. The map apparently leads to a strange, uninhabited island which is surrounded by great coral reef called Shark's Nest. Bobby straps on his diving gear and enters the warm but deadly water. Next up is the mysterious X-ile Zone. This is set in the year 2058 after a nuclear attack which has seen the surviving members of the human race turned into warring tribes of savages. Your objective in this table is simple: kill the enemy tribe leader. Next table is the World Series-based Balls & Bats. Your baseball team starts off in the humble America league and must progress upwards into the quarter finals, semifinals and finally the World Series itself. This table boasts some highly original features such as the Pitchers Box. If you crack the ball into here the game will halt for a second before the pitcher throws one of his three available specials at you (Fast Ball, Slow Ball or Curve Ball). Use your reflexes to catch the ball on one of the flippers or it will go out of play, counting as a strike. Next is the Desert Run table and its story takes place in the Paris-Dakar Rally and is a bit lacking in the old originality and variety stakes, and its a simple old-style pinball gameplay.
Well, Obsession pinball is great but it falls behind the famous two-year-old pinball series from Digital Illusions Software (the famous Pinball Illusion, Pinball Fantasies titles) mainly because its slightly less graphically polished, but gameplaywise the story is the same.

The Amiga port offers all of the original great graphics but in 64 colors (the Atari STE offers up to 40 colors). All tables are beautifully designed, having their own storyline graphics. Table scrolling is fluid here, whilst the STE version occasionally sluggish.
Sound is great too, offering some high quality well composed tunes along with a variety of SFX that suits its table's storyline.
  • Obsession
  • Obsession
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  • Obsession
Intro/Menu music:  In-game music sample:
Gameplay sample
Some videos belong to (indicated); others not
Comparable platforms

40 colors
Atari STE

64 colors
Commodore Amiga OCS/ECS
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
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