There are four cars to choose from, each with different strengths depending on the course, weather conditions etc. You can choose to complete in a full championship season all 16 tracks. Of course, modes of difficulty can be altered, and there is an arcade game too in which you race on each of the 16 tracks, but need to finish in the top six in order to progress through the game, with difficulty level rising on every circuit.
The races are long and overtaking other cars is not that difficult as long as you don't hit them (losing speed) or crash on the road signs, trees etc.
There is a damage indicator at the very top (along with other race and status info), which will decrease easily as long as you hit on others, and it is a game over if this goes to zero. Fortunately, each track has a pit-stop in which the engineers will fix it, but losing precious time and position. The longest you stay in the pit, the better repair job you get.
To be honest, F17 Challenge does not offered anything new on the arcade racing type of games back then, but it is a well polished and highly playable racer.
Graphics are fine, and the car moves at a terrific rate. Everything graphical from backdrops to your car is very well drawn and animated. Each circuit is colorful (up to 64 colors on screen), but do not vary a lot in terms of detail. Weather conditions do change (raining etc) but do not expect a great variety here.
The sound is also good with several nicely composed tunes at the main menu, and digitized environmental sound effects as well as the car engines, wheel spin and braking sounds.