The game is blessed with tones of options and features: you can choose the weather conditions and pitch type, play in a league, tournament and exhibition matches. Gameplay offers an impressive amount of moves, such as back passing, headers and overhead kicks etc. So, there are loads of fancy moves you can make during a match, and when they come off, each one looks great, in order this to look realistic. But the original Megadrive title used a three-button method of control, and thus the Amiga version needs the keyboard to come into play in order to use its (original) features. This makes the game here, rather frustrating I think, losing easily the Megadrive's glory. EA seem to have done all they can to recreate the product that has become a smash in the console, but in the end the gameplay isn't there.
As long as you practice, you can actually control the player well, chipping and passing the ball from player to player. Unfortunately, the game uses a lot of disk swapping in order to load the huge amount of graphics data here, and this is also frustrating. Also, action is a bit slow.
The sprite size is pretty large meaning that you can see the little men weaving their magic in good detail, especially due to the realistic angle of the view. The animations of the players add a nice touch too. The actual stadiums are very detailed, with the crowd shown quite closely.
The sound is fine, offering crowd effects with appropriate roars and boos that run throughout. Of course there are several other sampled sounds such as ball hitting, referee's whistles and the like. Main-menu tunes are pretty good too.