The game offers three different modes: a normal zoomed in view and also a wider zoomed out view, plus the standard setting where the computer swaps between the two views. If already played the Kick Off series, then you would probably be familiar with the zoomed in view. But what is really added here is that, you can play Goal! horizontally or vertically!
From the initial menu screen, you can enter into league or cup competitions or participate either single or two-player mode. Each team has it's own characteristics, and players possess their own set of stats: stamina, handling, speed and so forth.
The control systems as a whole seems to have changed slightly, but it still keeps the simplicity and playability that was such a feature of the Kick Off series. Replays have also been given a new look with the ability to play, stop, rewind and fast forward the action.
Pitches can be selected (or randomly introduced) with different surface such as wet, muddy and ....Wembley-style, each playing a significant role to the ball control and player's movement.
Playability remains as fast and frantic as usual and the addiction factor is still at a high level!
Of courses there are a few glitches here. Ball tends to travel too far, and (as with all Kick Off games) ball control becomes too difficult and dribbling with the ball is near impossible.
Although it's quite difficult ball control, Goal keeps the adrenaline gushing!
Goal's graphics are noticeably better with improved animated players that are positioned in a well drawn football stadium with athletic running track and several (Adidas) sponsoring boards. The free kicks, corners, goal kicks and throw-ins have also been changed for the better too. Pitch side detail is looking better too. The sound effects have been improved to further enhance the atmosphere of the game, including sampled roars and gasps of the crowd and the usual SFX of kicking the ball, whistles etc.