Based on the famous film, The Blues Brothers, the men in dark suits and shades are back to rock 'n roll us on the Atari ST, Commodore Amiga, Commodore 64, Amstrad CPC, PC (DOS) and Nintendo NES, thanks to Titus.
STORY / GAMEPLAY Jake and Elwood Blues, spent a long time in prison and now they are out. They are both musicians and form a The Blues Brothers band and are in pursuit of their lost music equipment and ... fame. You control either Jake or Elwood and take him through 6 different levels trying to retrieve their stuff and in the end attend a concert. To do that, both brothers must first escape from prison, swim through the catacombs and fight their way at the big city's roads before they can start their concert! The game supports a two-player mode as well. You have to fight, walk, run, crawl, swim, duck and fly your way in all levels. There is no real apparent difference between the characters except of their looks and their unique funny idle moments. And the game is fun as well since you can use balloons to float and discover hidden areas, swim inside giant fish tanks, go through a maze of conveyor belts and a lot more to encounter including the bad guys like security guards, villains, dogs etc. Killing the "baddies" can be done by lifting and throwing wooden crates towards them. These crates can be found scattered around the levels. Collect 100 records or pick-up some cool looking shades and you'll win an extra life too! Blues Brothers is a classic multi-scrolling platform game, where you take down incoming foes and activate certain objects to progress. As long as you master the controls, Blues Brothers is a cool title to play and it keeps you coming back for more!
GRAPHICS / SOUND The Amiga version looks and sounds pretty cool. There is a lot of variety between levels and they all are colorful (up to 64 colors on screen). The characters are well animated and funny. Each level has its own design, enemy sprites and other ambient elements. Note that the Amiga version is way more playable and smoother when compared to the Atari ST and PC counterparts (that both run in flip-screen mode and make the game hard to progress). The sound on the Amiga version really rocks, offering all the original Blues Brothers' movie tunes in high sampling quality (as expected from the Amiga sound hardware).
In-game music sample:
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CPU: Motorola MC68000 7.16 MHz MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM. GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once). SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs