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Game info
Amiga

Test Drive II - The Duel

Test Drive II - The Duel
GenreRacing Sim
Developer / PublisherAccolade
Released1989
Media1 x disk
Rating
Graphics:8.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byP.Dial
Test Drive II - The Duel is the sequel to the first Test Drive developed by Accolade. This game was initially released in 1989 for the Amiga 500 and later ported to several 8 and 16bits home computers and video games consoles, including Apple IIGS, Apple Macintosh, Atari ST, PC (MS-DOS), Amstrad CPC, Commodore 64 and more.
 
Review
Test Drive II - The DuelSTORY / GAMEPLAY
Test Drive II - The Duel is a racing game so there's no actual story here. Your main goal is to beat your opponent into a one-on-one race. You select a supercar -either a Porsche 959 or a Ferrari F40- and you just hit the gas and race as fast as you can. You must reach every checkpoint before time and fuel run out and -of course- faster than your opponent. In the meantime, you must watch for any incoming traffic and any police APBs which are deployed every time you exceed the speed limits. Accolade developed some additional mission discs featuring more cars available and more levels to race. Back in 1989, Test Drive II was a good reason for someone to buy the Amiga and spend hours of quality fun!

GRAPHICS / SOUND
Test Drive II is fantastic. The camera sets you inside the car's dashboard (which is greatly detailed and feels like a real Ferrari or a Porsche)! All car's indications, from gear shifting to speeding up are presented in a realistic animated way. The game's backgrounds are very good, with cars passing on or opposite your way, forests, mountains, tunnels, several road-signs, detailed gas stops etc. The game's scrolling is quite fast considering the limitations of the 68000 CPU to move 3D objects. The Amiga version supports 32 colors on screen and offers better graphics compared to the Apple IIGS and PC (MS-DOS) versions (both using 16 colors). The Amiga version is almost identical to the Atari ST.The game's sound is fully sampled with real car engine effects and many more ambient sounds like braking, police sirens, car crashing and more. Test Drive II is a "must have" for all Amiga users.
 
Screenshots
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



30 colors
Commodore Amiga OCS/ECS



25 colors
Atari ST



13 colors
PC MS-DOS



12 colors
Apple IIGS



2 colors
Apple Macintosh
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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