
You control the Gomez (Addam's family father) and your mission is to save the members of your family who have been kidnapped (I wonder for the… obscure person who did that…). They have been stowed away in various locations in the mansion and are protected by a boss of some sort. You have to venture through all the areas of the house though each area has been taken over by hoards of nasties that will stop at nothing to prevent you from achieving your goals! There many different areas for you to explore and in each area is also filled with secret bonuses and rooms for you to discover!
Gameplay is similar to the Super Mario games (and others), in which Gomez is unarmed but being able to dispatch enemies by simply jumping on their heads. You can walk and jump in all eight-directions on platforms in order to progress or even avoid enemy contacts. Gomez can also find objects to throw at them, such as golf balls etc. Your energy (depicted with two hearts) is limited to … two hits though, but you can easily find some by killing nasties. You may also find dollar signs which will give extra score points but also (and most important), if you collect 50 of those your energy will be replenished in full! It is a good platform game though, with fast action and nice graphics.
Graphics are humorous and a joy to watch on the screen. The Amiga version has more colors compared to the ST but misses several background details (found on the ST, Mega Drive and SNES versions)! I really don’t get it though, why…
Animation and scrolling though are way smoother that the ST version (and similar to the 16bit consoles) and make the game more playable as it is crucial for any platform game to run as fluid as possible in terms of movement. Note that the ST version runs in flip-screen mode, too...
The sound features an excellent tune at the intro (taken from the original movie), while there are several nice to hear in-game tunes and sound FX.