Apache Flight is a vertical-scrolling shoot em up that pretty much resembles SWIV. It does not offer anything new to the genre, but it's a simple a straightforward shooter. The game was released only for the Atari ST and Amiga in 1992 by Atlantis Software.
We are towards the end of the Cold War between the USA and the USSR. In the Eastern Europe countries, communism gave its place to democracy and all the governments decided to leave nuclear holocaust behind, signing disarmament treaties and getting rid of stock-piles of nuclear warheads. But all this seemed inadequate to protect the world, since some of these weapons have ultimately fallen into the hands of a terrorist organization from around the world. Your mission, as an Apache combat pilot, is to find the terrorists, destroy their weapon hangars and prevent potential mass destruction of the planet. You collect several bonuses during your flight, by shooting down enemies and increasing weaponry and health. The game is a typical bottom-up scrolling shooter but having plenty of nasties to shoot down (either on air or ground). Note that the action is much slower on the Atari ST version. Nevertheless, the game is playable but its difficulty would probably make you leave it soon. To tell you the truth, I expected more. But again, this game is quite nice and it will not leave you disappointed.
The Amiga version features fine graphics details, same as for the Atari ST, but here sprite animation and screen scrolling is smoother. Ok, don't expect state-of-the-art Amiga graphics here! The game is good though, since it features some nicely done war choppers, battle-tanks and terrains. Note that the Amiga version offers up to 16 colors on screen, and looks like a direct port from the ST. Sonically, we have some mediocre sound effects, like explosions, missile fodders and gun-fires but nothing really special indeed. There is also a nice introductory tune though, which is only found in the Amiga version.
In-game music sample:
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CPU: Motorola MC68000 7.16 MHz MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM. GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once). SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs