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Game info
Amiga

Rick Dangerous

Rick Dangerous
GenreAction Platform
DeveloperCore Design
PublisherRainbird Software
Released1989
Rating
Graphics:7.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Rick Dangerous is an action platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS. It's one of the most anticipated games of its time offering great fun. Rick Dangerous is largely based on the Indiana Jones movie "Raiders of the Lost Ark".
 
Review
Rick DangerousSTORY / GAMEPLAY
The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle and Rick must now escape from the enraged Goolu. When the game starts Rick finds himself inside a cavern running as hell away from a rolling boulder (a scene taken from the Indiana Jones movie). Rick can jump, climb and carry a limited amount of bombs and ammunition for his pistol. The gun is mostly used to shoot enemies, although most traps that can kill Rick can also kill his enemies if used correctly. The bombs are generally used for puzzle solving, such as blowing out certain blocks. The difficulty level is quite high since you have to always be aware of traps and foes, so it might frustrate some players. But showing some patience and giving the game some time, you may learn the patterns and, perhaps, finish it.

GRAPHICS / SOUND
The Amiga version's graphics are great. Although its simple level designs, the visuals look great and follow the Indiana Jones style. The sprites are impressive and move relatively smooth on-screen and the overall action is fast paced. Each level has its own cool style (the Amazon jungles in South America, inside the Pyramid in Egypt, into the Schwarzendumpf castle and London). The sound is excellent here and of better quality than any other version due to the Amiga's advanced sound hardware. It features a nice intro music theme, and a few funny, sampled sound effects like Ricks' (and his enemies) screams when killed, explosions, gunshot. There are some short tunes at the very start of each level as well.
 
Screenshots
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
 
Sounds
Intro/Menu music:  In-game music sample:
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
PC MS-DOS
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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