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Game info
Amiga

Mystical

Mystical
GenreShoot em Up
Developer / PublisherInfogrames
Released1990
Media1 x disk
Rating
Graphics:8.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byP.Dial
Mystical is a vertical scrolling shooter, but this time with no spacecrafts or jet-planes. This time you control a magician lord who's looking to bring back all the missing potions, phials and scrolls of the Great Wizard. It was created for the Atari ST, Amiga (OCS), Amstrad CPC and Amstrad CPC+ computers during 1990 and later ported to the MSX and ZX Spectrum, in 1991.
 
Review
MysticalOur hero is an almighty magician who must travel across hostile lands, looking for the missing potions, phials and scrolls of the Great Wizard, from the Marsh of Eternal Stench to Eden Garden and must fight various foes that block his way, from monks, trees, animals to even other magicians. To help you recover the missing magic, the Great Wizard has allowed you to use his magic against the natives of each location. Each spell being found and used along the way has a different effect: some will turn people into frogs while others transform them into stone, ash etc!
Mystical is a vertical scrolling shooter actually with tons of humor and nice effects. The screen moves by itself and all you have to do is to control your hero in every direction and shoot the bad guys or put some spells on them. You collect many potions and various books of magic that help you in many ways.
Mystical is a nice game but it gets boring after a while due to the repetitive gameplay and the lack of innovation.
Graphics/Sound:
Technically the Amiga version is identical to the Atari ST. Graphics are quite good using a nice color palette and smooth enough sprite animation. Background scrolling and runs smoother here, whilst details are made by scattered stones, pits and the like which looks rather poor for an Amiga game.
The opening music is mainly composed and based on the flute and it sounds great. The sound FX are sampled all the way, from the basic shooting FX to the "blah blah blah" of our magician's reading of the spell books, but unfortunately there is no in-game music which is rather awkward here.
 
Screenshots
  • Mystical
  • Mystical
  • Mystical
  • Mystical
  • Mystical
  • Mystical
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
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The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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