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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Amiga

RVF Honda

RVF Honda
GenreRacing Sim
Developer / PublisherMicroStyle
Released1990
Media1 x disk
Rating
Graphics:7.5
Sound:8.0
Gameplay:8.5
Overall:8.0
Reviewed byndial
Become the new world champion biker riding an 750cc Honda RVF. Still one of the best realistic motorcycling games on the Amiga and ST with some nice touches of realism along with arcade-style gameplay!
 
Review
RVF HondaIn Honda RVF is a realistic and faithful simulation of the Formula One racing bike developed in early 90s. Using the same controls as on a real bike, you're given the opportunity to master this powerful machine. Like all racing champions, you start by competing at club level, eventually graduating to national events and then to the international circuit. Famous race tracks such as Donnington, Mockenheim and Salzburgring are accurately simulated here. The circuits feature puddles of water to upset the bike's handling, and oil, which causes you to crash. It takes time to remount the bike and get back up to speed by revving it back up! Note that the game loads from the same disk on Amiga and ST! Also there is a two-player null-modem link-up mode, which can support an ST racing against an Amiga!
Overall a great bike-racing simulator with an arcade feeling of gameplay, which tends to be very addictive indeed!

The graphics in the Amiga version are nice although, the scrolling suffers a bit when compared to the ST (which is rather awkward)! It is a fact though that the Amiga version uses better visuals in terms of colors (especially at the backdrop shadings), but still I do prefer the ST version for its smoothness. As with the ST version, the game here offers a variety of realism such as crashes, losing precious instruments and even having to push the bike to restart it! The race tracks moves very realistically and quickly, but again it could use better scrolling considering Amiga's scrolling capabilities. The riders are nicely drawn and animated, but maybe a little more landscape detail could have been used.
The sound features digitized bike engine throttle (it becomes very pleasant especially when changing gears) on both Amiga and ST versions, whilst the introductory tune is really well composed.
 
Screenshots
  • RVF Honda
  • RVF Honda
  • RVF Honda
  • RVF Honda
  • RVF Honda
  • RVF Honda
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



51 colors
Commodore Amiga OCS/ECS



28 colors
Atari ST
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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