Satan is an action adventure / platform game developed in 1989 by Dinamic Software for the Atari ST and Amiga home computers.
STORY / GAMEPLAY Satan is an action adventure game with platform elements split into two different parts. The first part is a linear adventure where you control a warrior and take him through the land of Lost Magic, looking for some lost papyrus rolls. Satan is quite similar to the Black Tiger game. There's plenty of action against monsters wielding axes, flying spooks and a whole host of demonic opponents that line the treacherous route. The second part can be described as a sort of martial arts (!) game with... lightning bolts! It's a combination that makes Satan such an addictive game! Although, Dinamic used to develop difficult games with cool graphics, Satan is really playable and also features great design.
GRAPHICS / SOUND The graphics are great on the Amiga and identical to the ST, using 16 colors on screen (it is obvious that the programmers didn't want to spend more time and make better screens using at least the default 32 colors the Amiga hardware can handle!). Nevertheless, the backdrops and the game's sprites look great, although the animation suffers a bit (a detail that's even worse on the ST). As far as the sound goes, the game starts with a catchy sampled tune during the loading screen but it's a bit disappointing having only a few sound effects during gameplay (giving it just a half-star rating more due to the quality of the intro tune)!
In-game music sample:
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CPU: Motorola MC68000 7.16 MHz MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM. GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once). SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs