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Game info
Amiga

Trolls

Trolls
GenreArcade Platform
Developer / PublisherFlair Software
Released1993
Media2 x disk
Rating
Graphics:8.0
Sound:7.5
Gameplay:8.0
Overall:8.0
Reviewed byndial
Much like the Zool series, one of the best arcade platforms on Amiga OCS/AGA, Commodore 64 and DOS!
 
Review
Trolls You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum babies to retrieve before you can leave via the Pigstop. Jump above the enemies to avoid contacting in order to survive. As the game progress, you'll find a... Yo-Yo which can be used not only to kill enemies but also to smash blocks away and open up paths. Note that initially the only way to survive is to avoid enemy contact by jumping above them! The gameplay and the overall game design remind us the beloved Zool (and Zool 2). Troll is also a very addictive platform game, full of action and fun to play.

The graphics on the Amiga (OCS) are nice, colorful and funny with fluid animation. Compared to the AGA version, the last uses a more colors while the foreground and background are more detailed (a difference found also in Zool). The PC (DOS) version is colorful too though the sprite animation suffers compared to the original. Note that the Amiga CD32 version uses also a few more detailed levels compared even to the A1200 (AGA chipset) version! The sound is also good featuring nice music scores and funny sound effects!
 
Screenshots
  • Trolls
  • Trolls
  • Trolls
  • Trolls
  • Trolls
  • Trolls
  • Trolls
  • Trolls
  • Trolls
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



102 colors
Commodore Amiga OCS/ECS



60 colors
Commodore Amiga AGA



158 colors
PC MS-DOS
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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