Commodore Amiga AGA games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmigaAGA

Super Stardust

Super Stardust
GenreShoot em Up
Developer / PublisherBloodhouse Ltd
Released1994
Media1 x disk
Rating
Graphics:9.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Super Stardust is an excellent-looking Asteroids based shoot 'em up, with some of the best graphics you ever likely to come across on a 90s home computer! This is not the sequel of the (also excellent-looking) Stardust title released for the Commodore Amiga (OCS/ECS) and Atari STE, but rather its enhanced version! The game was released only for the Amiga AGA and PC (MS-DOS). It's among the best looking shoot 'em up games ever released for the Amiga!
 
Review
Super StardustSTORY / GAMEPLAY
Schaumund strikes back. One year has passed since the evil Professor Schaumund's troops were defeated and the Professor himself was banished from the Galaxy...! Now the Professor has returned, followed by a new, terrifying army of destruction! Determined to gain control of the Galaxy he is more than willing to sacrifice millions of innocent lives and kidnap once more the beautiful princess Voi Levi (not to mention getting even with the one that ruined his plans in the first place)...You! The Professor is back in business! So beware! Much like the original Stardust, you control a spaceship (viewed from above) and you must destroy all the meteorites and other space objects that move around you. Your spaceship (that can turn 360 degrees on screen), moves (via thrust) in every corner of the level, in order to avoid incoming objects and enemies. You use your laser guns and collision shields to complete each level. The game offers five worlds and around 30 levels in total with different difficulty levels. At the end of each level, you must confront a big mother-ship in order to fly to the next world. During this travel, the camera perspective changes and it takes you to a 3D-style shooter (you see the enemies coming from the background, like in Space Harrier). Those stages are the warp tunnels which bring a hell of impressive graphics before your eyes! The gameplay is very addictive, even if you are not a fan of the Asteroids series, since Stardust takes the series to a higher level. You must also collect bonuses by shooting enemies which will help you upgrade your weapons, gain energy and refuel your shields. The time limit to clear some of the levels is set too strictly. Also, swarms of metallic bugs (!) invade and follow you around the screen in a crazy and frustrating fashion.

GRAPHICS / SOUND
The game looks pretty much like its predecessor in terms of gameplay and graphics (but uses up to 256 colors on screen). The sprites are well polished while the backdrops are jaw-dropping! The main game's graphics are amazing but you will go seriously nuts if you see the (new) and improved warp tunnel sequences. The warp levels could fill a game on its own rather than just a sub-section that links the five levels together! The tunnel sequences are much faster, smoother and with more ray-traced objects flying around when compared to the original title. And imagine that the original Stardust has pushed the Amiga 500 (and the Atari STE) to its limits! Super Stardust sound is great, offering a variety of stereo techno-tunes! The game offers a plethora of hardcore break-beats and some of the hardest and nastiest sound effects, along with high quality speech too!
 
Screenshots
  • Super Stardust
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Amiga 1200

Amiga 1200CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
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The Amiga 1200 (default) color palette
24-bit RGB 16.8 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
 
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