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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Barbarian II

Barbarian II
GenreAction Adventure
Developer / PublisherPalace Software
Released1989
Media1 x tape
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Barbarian II: The Dungeon Of Drax is the successor of the famous Barbarian fighting game released in 1987 by Palace Software. Dungeon of Drax is an extension of its predecessor, although the gameplay is different, and was released in 1989 for the 16bit Amiga, Atari ST, PC (MS-DOS) and the 8bit BBC Micro, Amstrad CPC, Commodore 64, MSX, Spectrum ZX and Acorn Electron.
 
Review
Barbarian IISTORY / GAMEPLAY
The game is a flip-screen action adventure game with hack and slash elements. You choose between a male Barbarian (featured on the first game) who uses a Battle-Axe or a female character who wields a Long Sword. You travel through four different places to find Drax and finish his plans once and for all. On each of the first three levels you must fight six different types of monsters who are willing to kill you faster than you think! Those monsters can be from little angry chickens to heavily powered giants using their...bat! During your quest you can also gain more lives (initially 5) by collecting any skulls you may find. A truly interesting arcade adventure game (rather than a fighting game as its predecessor) which will offer you plenty of gameplay time! You start from a volcanic land and you go through a cave complex, a dungeon and finally three levels in which you encounter 2 monsters guarding Drax, ending up in a final fight with him.

GRAPHICS / SOUND
The CPC version is an excellent work in terms of graphics, scrolling and gameplay. The visuals are colorful, offering great details (check both the outdoor and indoor screens) and the character animation is really cool. All five 8bit versions look great, but specifically the CPC and the C64 versions are superior due to their colors. The CPC version also features wonderful (and fun) sound effects, much like its C64 counterpart.
 
Screenshots
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Acorn BBC Micro
MSX
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2010-03-17 20:07:40
FreddyJoin Date: 2009-09-07
Excellent game, excellent graphics and sound. Well done CPC!
 
 
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