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|Developer / Publisher||Titus France SA|
|Media||1 x |
|Dick Tracy is a game based on the synonymous movie starring Warren Beatty and Madonna. It was released only for the Amstrad CPC, Amstrad GX4000 and CPC+ (cartridge), Commodore 64 and ZX Spectrum.|
STORY / GAMEPLAY
Dick Tracy is a side scrolling action game, where you control Dick Tracy through five different stages, killing gangsters with a variety of weapons. Your mission is to investigate the disappearance of Lips Manlis an underworld boss and owner of The Ritz nightclub. Each stage leads to one of the mob bosses until you ultimately capture the big man himself. You hold no weapons at the beginning and your primary attack is your punch. In the meantime, ammo can be collected for either a pistol or a machine gun. The gameplay has some glitches. For example, jumping across platforms to avoid dead pits is sometimes impossible. Also, when entering a new screen you'll frequently be shot before you even have the chance to react and this gets even worse because the game runs in flip screen mode! Other than its few problems, Dick Tracy is a fine title that offers intensive action. The CPC+ version runs on cartridge only, taking advantage of the Plus' advanced hardware.
GRAPHICS / SOUND
The CPC version has detailed and colorful graphics and quite smooth sprite animation but the sprites look a bit blocky. As expected, the CPC+ (cartridge) version is better and has more colors (16 colors at the backgrounds + 15 colors for the sprites!) and better sprites due to its more advanced hardware. But technically, both versions are equally great I believe! The sound is fine on the CPC featuring a cool introductory tune and a few nicely done sound effects during gameplay (no in-game music here) including gunshot and explosion sounds.
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Amstrad CPC 464/664/6128
|CPU: ZiLOG Z80 4MHZ|
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
|RGB 27-colors palette (16 on screen)|
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