An alien invasion is imminent after the plot of Rick Dangerous 1. Oh yes, UFOs land all over the world, starting in London, kidnapping people and taking them quite literally to cave worlds, ice worlds and the like. Another UFO lands in Hyde Park, and Rick goes there to settle the score. The game has more complex and more challenging than its predecessor. For a start, Rick is now armed with a laser gun and bombs that can not only be placed but slid, making way for strategic bomb-placement. The pogo stick is replaced by a punch attack. Rick can also employ a special flying vehicle in a few parts of the game. Rick's adventures take him from room to room, all of which are patrolled by a number of the invading aliens who, in turn, are protected by the ship's armaments (wall mounted lasers, deadly electrical charges etc). Some of these can be switched off via wall plugs, and then turned back on again in case needed.
Note that all first four levels may be played in any order.
Surely Rick Dangerous 2 is a great action/puzzle adventure although its great difficulty (found also to its predecessor)!. This futuristic sequel has kept all of the gameplay and addictiveness of the original, as well as the addiction of an extra level, all with superb graphics and catchy sound.
The CPC version is technically fine, offering graphics with bright colors and pretty detailed backgrounds. As usual, the colors here look better than any other 8bit version. Sprite animation is also smooth and pretty funny at times, especially when Rick being hit by an enemy, as the sprites scaling up crying!
The sound is also good, having nice SFX during gameplay, and catchy tunes at the intro and at the beginning of each level (though now music during gameplay as in all versions!).