Amstrad CPC games list! 
 
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Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Bank Panic

Bank Panic
GenreShooting Gallery
Developer / PublisherSanritsu / Gremlin
Released1985
Media1 x tape
Rating
Graphics:6.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Bank Panic (also known as West Bank) is an action shooter game developed by Sanritsu and published by SEGA in 1984 being one of the most addictive games for its time! The game was successfully ported to SG-1000, MSX, Sega Master System, Amstrad CPC, Commodore 64, ZX Spectrum as West Bank, Atari XL/XE as Bang Bank.
 
Review
Bank PanicSTORY / GAMEPLAY
This was one of my favorite games on the arcades back to the 80s. You're an Old West sheriff who must protect a bank and its customers from masked robbers. The layout of the bank is implicitly a circle with twelve numbered doors. You can rotate to the left or right and view three doors at a time. The doors will open to reveal a customer (who will drop a bag of money, making a deposit), a robber (who will attempt to shoot the player) or a young boy (who will be holding a stack of three to five hats, which you can rapidly shoot for a bag of money or bonus time). The level ends when all twelve doors have received one or more deposits. Note that at random intervals, a bomb will be placed on one of the doors and a rapid timer will count down from 99. You must move to that door and destroy the bomb with gunfire! But you should be more careful as shooting a customer, being shot by a robber, failing to destroy a bomb or failing to complete the level before the overall timer (shown by a bar at the bottom of the screen) loses one life. Although robbers can be shot on sight (such a kill is judged -UNFAIR- but carries no penalty), greater points can be earned by waiting until they begin to draw their weapons.

GRAPHICS / SOUND
The Amstrad CPC conversion is slightly different in graphics when compared to the other 8bit ports., but most of the original design of the Bank's interior is here and differs only in some details. I like its bright color palette. The character animation is poor though (limited to 1-2 frames each) but it does make the job and is just enough for the game's specific gameplay. The sound is acceptable, having a nice Western-style tune while the sound FX are typical including gun shots and door opening sounds only.
 
Screenshots
  • Bank Panic
  • Bank Panic
  • Bank Panic
  • Bank Panic
  • Bank Panic
  • Bank Panic
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
MSX
Amstrad CPC
Sinclair ZX Spectrum
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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