Amstrad CPC games list! 
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info

Grand Prix 500cc 2

Grand Prix 500cc 2
GenreArcade Racing
Developer / PublisherMicroids
Media1 x tape
Reviewed byndial
Grand Prix 500cc 2 is the update of the 1987 Grand Prix 500cc title from Microids, offering more realistic motorbike races and improved visuals and sound. It is a very enthusiastic motorbike arcade game (rather than pure simulator) that offers great time of fun in single or dual-player mode!
Grand Prix 500cc 2Get on a 500cc motorbike and race against five other riders on twelve circuits around the world in the championship. This is one of the best games I ever played on my CPC back in the early 90's! Honestly a very nice arcade-style game to stick with even if you don't really like motorbike racing games. The game has the option to take part in a single race or some training. You may choose between three difficulty levels as well as to ability to save and load your championship position. Oh, if you have a preference in the coloring of your bike, you can choose the color of your little beast too.
Accelerations, braking and turns are done correctly and the feeling of speed is very well made. A little weird like driving at first but we get used to it. Now what is the best part of this particular racing game? Of course the two-player mode in which (obviously!) you and a friend can take part in a race simultaneously! The game has a great arcade feel while being a quite realistic simulation of motorbike racing.

The graphics are pretty good and there is a real sense of speed as you race around the tracks at well over 200mph. The sprites of the bikers are well made, and the collisions well managed. When in single-mode, the screen splits (top-bottom) with a huge real-time map of your current position in the track and the main gameplay area (bottom). In two-player mode, the screen splits in two main gameplay areas for each human component (cannot see the map though).
The sound is more like a typical one for a motorbike racing, with an engine throttling sound.
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
  • Grand Prix 500cc 2
Gameplay sample
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Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
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