Amstrad CPC games list! 
Total reviews!
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info

007 - The Spy Who Loved Me

007 - The Spy Who Loved Me
GenreShoot em Up
Developer / PublisherDomark
Media1 x tape
Reviewed byndial
James Bond: The Spy Who Loved Me is a (top-view action shoot em up) game adaptation of the 1977 James Bond film. The game was released for the Amiga, Atari ST, Amstrad CPC, Commodore 64, PC-DOS computers.
007 - The Spy Who Loved MeBoth the British and the Russians have had some of their submarines stolen by Karl Stromberg. The British have sent out James Bond to recapture their sub, while the Russians have sent the attractive Anya Amasova.
This is the last of the five James Bond games to be released for the CPC featuring five levels taking place on both land and sea, and all of them involve steering your car or boat (the modified Lotus Esprit can be transformed into a fast boat much like the movie) and avoiding the scenery. The Spy Who Loved Me is a game far too similar to License To Kill hit also from Domark which still ranks quite low in that it’s a basic car/boat driving game in which the faster you drive the hard it is too see in front of you! You have to collect tokens in the first three levels to buy the equipment to go to the next level. Driving the Lotus, James must avoid oil so that not lose control of the car, shoot enemy cars etc. In the boat scene, you must avoid enemy ships that will not pose any problem to our hero as well as shoot missiles on incoming boats with Stromberg's agents and helicopters. All the levels see you doing the same thing each time, and there's very little variety, though I really enjoyed playing this game for its famous title!

The level design is cute, having all graphics visible from above. Several details of i.e. city blocks, docks etc are nicely drawn and reminded me Taito's Flying Shark arcade shooter. Well scrolling is slow and has frame-rate problems here, whilst the car/boat turns slow making hard to control it and to hit on enemies and obstacles.
Compared to the other 8bit versions, I can see (once more) that the CPC version is a single port from the ZX Spectrum using more colors of course. The game is quite slow with small-in-size gameplay area but with nice and bright colors (which may get frustrating sometimes, as enemy bullets and obstacles are not quite visible!). The sound offers the usual Jame's Bond Theme at the main menu, but it is poor during gameplay with minimal spot SFX.
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
  • 007 - The Spy Who Loved Me
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
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