Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
Total hits!
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Game info
AmstradCPC

Robocop

Robocop
GenrePlatform Shooter
Developer / PublisherOcean
Released1988
Media1 x tape
Rating
Graphics:7.5
Sound:7.0
Gameplay:8.5
Overall:8.0
Reviewed byndial
Originally released on the arcades and based on the famous movie, Robocop is on the streets in a spree of killing bad guys, applying the Law. Ported on the Amstrad CPC, Commodore 64, Sinclair ZX, Amiga and Atari ST home-computers.
 
Review
RobocopPatrolman Murphy was the 32nd cop to be gunned down in Detroit since Security Concepts Inc. took control of the police department. It was the opportunity OCP had been waiting for...They took what was left of Murphy and turned him into a deadly killing machine with a reinforced titanium body, an erased memory and a programmed mind! However they could not completely wipe out the memory of his horrific ordeal and he sets out track down the gang responsible. Your mission is to save innocent people of Detroit from the evil plans of OCP. But nasties are not happy with it, so you must fight and make you way through. Enemies attacked on motorbikes, with chainsaws, shotguns and grenades individually or in groups (!) as soon as you pressed the fire button to start the game. Robocop has limited ammunitions supply though but could you can get extra munitions as you progress. There also some special bullet with enhanced features scattered around which will help you a lot.
The 8 bit formats differs from the arcade and 16bit versions in their levels, although the gameplay is largely the same.

Well, the graphics are nice on the CPC, are running on Mode 0 and having colorful and detailed backgrounds. Robocop and thugs are nicely detailed and well animated but the action is a bit slow since the game is using software scrolling rather than hardware (obviously lacking from the ZX and CPC systems). The Commodore 64 version though features nice smooth sprite animations and faster action than its counterparts due to its hardware sprite animation supported by its hardware.
The 128K version (CPC 6128 models) features a digitized voice of Robocop at the beginning of the play staying his prime directives: "Serve The Public Trust", "Protect the Innocent"! The in-game tune is pretty good too (inferior though to the C64 version) while there are no sound FX in all 8bit versions.
 
Screenshots
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2019-05-02 09:08:39
alex76grJoin Date: 2017-03-19
Η Ocean σε μια από τις καλύτερες στιγμές της στον CPC!
 
 
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