Amstrad CPC games list! 
 
Total reviews!
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Way Of The Exploding Fist

Way Of The Exploding Fist
GenreFighting
Developer / PublisherMelbourne House
Released1985
Media1 x tape
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.5
Overall:8.0
Reviewed byndial
One of the very early one-to-one karate fighting games released on the Acorn Electron, Amstrad CPC, BBC Micro, Commodore 16, Commodore 64 and ZX Spectrum, back to 1985 and published by Melbourne House Software. The game got quite big attention for each great gameplay, lots of martial arts moves and unique (for the time) pointing system although its slow action.
 
Review
Way Of The Exploding FistYou compete in a series of one-on-one karate matches, all overseen by a wise old expert. The game offers up to 18 different movements, including jumping kick, roundhouse kick and a variety of punches and kicks, high and low. This time there is no health bar etc, but a unique, for its time, pointing system using complete yin-yang signs. A loosely timed or borderline kick or punch would obtain half a yin-yang icon, while a well executed move would obtain a full sign. Get two full yin-yang signs and you win the round! Strangely enough, the CPC version features a single stage while the rest of the 8bit competitors have 3 different stages, each one with its own level design.

The CPC offers nice colorful graphics but fail to compete with the other 8bit versions. The game features only one (but nicely drawn) stage having a single background (a temple). Sprites are spectacularly animated (although action isslow) and large. Overall, the graphics here look inferior even when compared to the Spectrum ZX version! But...gameplay is what counts here, and this is superb by all means!
The sound is poor featuring a few badly sampled sound FX when punching and kicking the opponent and a short tune playing when fighting starts. (note that the C64 offers by far the best sound scheme here having a wonderful in-game tune and sampled SFX).
 
Screenshots
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Acorn BBC Micro
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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