You compete in a series of one-on-one karate matches, all overseen by a wise old expert. The game offers up to 18 different movements, including jumping kick, roundhouse kick and a variety of punches and kicks, high and low. This time there is no health bar etc, but a unique, for its time, pointing system using complete yin-yang signs. A loosely timed or borderline kick or punch would obtain half a yin-yang icon, while a well executed move would obtain a full sign. Get two full yin-yang signs and you win the round! Strangely enough, the CPC version features a single stage while the rest of the 8bit competitors have 3 different stages, each one with its own level design.
The CPC offers nice colorful graphics but fail to compete with the other 8bit versions. The game features only one (but nicely drawn) stage having a single background (a temple). Sprites are spectacularly animated (although action isslow) and large. Overall, the graphics here look inferior even when compared to the Spectrum ZX version! But...gameplay is what counts here, and this is superb by all means!
The sound is poor featuring a few badly sampled sound FX when punching and kicking the opponent and a short tune playing when fighting starts. (note that the C64 offers by far the best sound scheme here having a wonderful in-game tune and sampled SFX).