The evil shogun Kunitoki is back, and this time he has sought refuge in the sprawling city of New York! Armakuni whose Ninja clan were totally wiped out by the sogun, has felt his presence and has vowed to end his existence once and for all! Your mission starts on the roof of a warehouse somewhere in The Big Apple Musical instruments! You control Armakuni in his attempt to revenge his clan. The action takes place through various locations within the NY city. The game concept is the same of the first episode, meaning an adventure beat 'em up game! You may use your martial-arts techniques (kicks and punches) but you can also leap through the air as a well-trained ninja! Your health bar is crucial when fighting with opponents found on your way (from ninjas to cops!), who may also have weapons (such as nunjakus and poles) rather than their fists and kicks! But once defeated, you can collect their weapon and use it for yourself!
The controls though are a bit awkward. Playing in a pseudo-3D environment, and in order to fight, you must hold the fire button while choosing a particular direction in order to kick or punch your opponent (or even when collecting am object!). This can be sometimes frustrating as your ninja has to stay still on screen rather than moving around to avoid i.e. enemy hits.
The game is played over six sections. After leaving Central Park, the streets of the Big Apple are explored, then the smelly depths (!) of the sewers investigated until finally, the opium factory is reached. At the top of this building a heli is caught to whisk you to the final confrontation on the shogun's secret island!
Technically the CPC version offers detailed isometric graphics, great character animations but all in...black and white! It runs on mode 1 offering a high 320x200 resolution but still, I really wonder why they did that on the CPC, as it could manage much better than this (by running in its normal low resolution 160x200 using 16 colors on screen)! It is ashamed to ignore CPC's nice color palette, it really is! The BBC Micro and C64 versions are way better in terms of coloring while the varied sprites are well animated too. As far as the sound, the things are getting...worst... ; the only sound you'll listen to is an awful tune at the main menu, while there is not a single sound during gameplay! Note that the C64 version offers a wonderful intro and in-game soundtrack, while the BBC Micro version has sound FX (only). Ok, other than these drawbacks on the CPC version (and ZX too), the game is a unique example of action adventure and beat em up for it' s time!