Amstrad CPC games list! 
Total reviews!
Handheld: 26
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
OnLine members
Currently: 33
Play old-school now!
Retro Partners!

Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Gran Turismo 4 - PS2
Halo Combat Evolved - xbox
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Best on handhelds!
Total hits!
Flag Counter
Game info


GenreArcade Adventure
Developer / PublisherElite
Media1 x tape
Reviewed byndial
A horizontal running, jumping, slashing and grabbing arcade adventure based on the famous BBC TV cartoon series, with enemy attackers coming non-stop! Released on Commodore Amiga, Atari ST/E, Amstrad CPC and Commodore 64 home computers.
ThundercatsDuring an attack on the Cats-Lair by the malicious Molemen, servants of the evil Mumm-Ra kidnapped a handful of members from Thundera team! They also stole the Eye of Thundera and, as we all know from the famous TV series, this charmed jewel holds the magical power of the Sword of Omens. You control Lion-O, whose job is to free his teammates and get the Eye of Thundera back. You run and jump over platforms across the screen and swiping at the enemies. The foes come in different sizes from both sides in what sometimes seems like a never-ending stream (which is rather frustrating I think...). If you get hit, then you lose a life and placed back a few steps where you was hit. The evil Molemen can be jumped over or sliced with the sword but there are a few other kind of foes that look really big and more deadly (some of them are flying!). Note that there are numerous other hazards such as gaping, water pits that must be avoided or otherwise you lose a life instantly. What really got on my nerves was when foes from both directions kept coming whilst I had to jump over a pit... this combination proved to be deadly quite often (or always!). Well, there are a few life-bonus scattered around and you may also get a few fire-shooting weapon on the second level and up though.
The game also includes a level where you control a hovercraft and shoot everything tha moves in a horizontal scrolling shoot em up style! In general, the pace is way too fast and the whole game is a very tough challenge, really. Ok, it's not an original, but still, is fun to play and very welcome for the Thundercats series fans!

Graphics are quite good for the Amstrad CPC version and obviously a port from the ZX Spectrum, looking more colorful compared to the C64 version but frame-rate suffers. Backgrounds scroll way smoother on the C64 but sprites are big (well, except for the little gnome fellas) and nicely animated on the CPC (and ZX Spectrum). Note that, collision detection is excellent here (a problem commonly found back to the days on the 8bit home-computer games).
Sound is pretty good in all versions, featuring a main-menu tune that catches the mood of The Thundercats game just right! There are a few nice SFX during gameplay too, but it is disappointing not have any short of music when roaming between the levels.
  • Thundercats
  • Thundercats
  • Thundercats
  • Thundercats
  • Thundercats
  • Thundercats
  • Thundercats
  • Thundercats
  • Thundercats
Sound samples
Intro music:  In-game sound:
Gameplay sample
Some videos belong to (indicated); others not
Comparable platforms
Commodore C64
Amstrad CPC
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
comment on 2019-05-02 08:14:30
alex76grJoin Date: 2017-03-19
Πολλοί το βρίζουν αλλά εμένα μου άρεσε πολύ.
Login to leave your message!
Retroshowcase games
Lethal Species
Music Player!
Play ZX on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Random Old Ads!
Design & developed ndial /
Free counters!