Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Final Fight

Final Fight
GenreBeat em Up
Developer / Publisher
Released1989
Media1 x tape
Rating
Graphics:6.0
Sound:6.0
Gameplay:4.0
Overall:5.0
Reviewed byndial
Final Fight is a famous beat 'em up game developed by Capcom, originally released in 1989 on the arcades and later converted to the 16bit, 8bits home computers and video game consoles.
 
Review
Final FightSTORY / GAMEPLAY
The game is set in the fictional Metro City and the story centers around the kidnapping of the recently elected Mayor's daughter, Jessica, by the dominant street gang in the city known as Mad Gear. Mad Gear seeks to bring the Mayor under their full control and the Mayor, a former pro wrestler named Mike Haggar, refuses to give in the gang's demands and sets out to rescue his daughter with the help of her boyfriend, a martial arts fighter named Cody, and his friend, a modern-day Bushin ninja named Guy. You can choose between one or two players fighting and killing all the enemy characters that try to stop you, until you finally confront a stronger boss character at the end of each level. Once that boss is beaten, the players automatically move on to the next stage.

GRAPHICS / SOUND
Unfortunately, the Amstrad CPC version looks like a direct ZX Spectrum port and thus the gameplay is slow with several problems in its scrolling and sprite animation. At least the CPC uses some proper colors that resemble more accurately the original coin-op graphics (when compared to the, way smoother and more playable, C64 version). The sprites move really slow and, at times, gameplay gets frustrating. The game's sound is OK though, offering the original introductory tune while the in-game effects are rather poor and dull. Overall, I think the CPC conversion could do better but the devs choose to make direct CPC ports from the little Speccy and make things look and play badly on the CPC hardware!
 
Screenshots
  • Final Fight
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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