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Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - Amiga
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Jim Power - Amiga
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Project X - Amiga
Super Frog - Amiga
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Toyota Celica GT Rally - Amiga
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Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
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Stardust - Amiga
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Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
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Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
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Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
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Metroid Prime 2 - GameCube
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Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Prehistorik II

Prehistorik II
GenreArcade Platform
Developer / PublisherTitus
Released1993
Media1 x tape
Rating
Graphics:7.5
Sound:7.0
Gameplay:7.5
Overall:7.0
Reviewed byndial
Prehistorik 2 is a sequel to the platform game Prehistorik. It was developed by Titus Interactive for DOS, Amiga, ST and Amstrad CPC and CPC+ in 1993.
 
Review
Prehistorik IILike in its predecessor, the main character of Prehistorik 2 is a caveman who goes in quest for food, fighting various animals and humorous end of level bosses. The game is a simple platform game where the player walks and jumps his/her way through the levels and whacks enemies in the head with a club. Points can be collected by both whacking enemies and collecting items (including food, diamonds, video games, etc). The levels contain hidden food items which can be discovered by hitting the right spots with the club.

There where two versions; One for the 64k and another for the 128k. Both had same graphics featuring nice colors and backgrounds as well as good character animations. The 128k version had the good intro theme music while playing and sound effects, while the 64k had only sound effects. Note that the CPC+ version had much better graphics and sound due to its advanced hardware, featuring great graphics, loads of colors, smooth animation and digitized music while playing. Note that the CPC version was one of the latest in line being developed for this platform.
 
Screenshots
  • Prehistorik II
  • Prehistorik II
  • Prehistorik II
  • Prehistorik II
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Amstrad CPC Plus
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2009-09-17 05:24:33
FreddyJoin Date: 2009-09-07
The CPC+ version was really cool!
 
comment on 2009-09-17 08:30:20
Atarian75Join Date: 2009-08-30
I played it on my CPC once upon a time! Never had a CPC+, while I already had an ST! :)
 
 
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