Hudson Hawk is a platform game developed by Special FX, released in 1991 and published by Ocean.
STORY / GAMEPLAY You play the role of Hudson Hawk, a cat burglar (performed by Bruce Willis in the homonymous blockbuster film). Hawk is sent on a mission to steal three Da Vinci artifacts. Walking through various levels in this platform game, you must avoid triggering alarms. In addition, security guards and dogs show up to hamper your mission. There are also some utterly pointless sub-games between levels where you take photos of faces in an attempt to create a mask. Overall, Hudson Hawk is a good but very tough game to play.
GRAPHICS / SOUND The CPC version offers some nice visuals, although too much blue is used in the coloring section. The sprites are beautifully drawn but their animation suffers a lot. The game's scrolling is quite "jerky". These details make gameplay even tougher (especially when you have to jump onto platforms). The game runs way faster and smoother on the C64 while the graphics seem to be more colorful (!) on the Commodore version! in terms of sound, the introductory tune on the menu is very atmospheric but in-game the player must choose between music or SFX only (I would expect both here). Each stage tunes are nicely composed and very pleasant to listen to!
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CPU: ZiLOG Z80 4MHZ MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards) GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.