Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Nebulus

Nebulus
GenreArcade Platform
Developer / PublisherHewson / U.S. Gold
Released1988
Media1 x tape
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Nebulus, is a computer game with some distinctive unique features in its scenario, published by Hewson in the late 1980s for the Spectrum ZX, Amstrad CPC, Commodore 64, Commodore Amiga, <a href='http://retroshowcase.com/index.php?id=AtariST&p=games&gameid=118&model=Atari ST' class='tableData'>Atari ST</a>, <a href='http://retroshowcase.com/index.php?id=Archimedes&p=games&gameid=118&model=Acorn Archimedes' class='tableData'>Acorn Archimedes</a> and <a href='http://retroshowcase.com/index.php?id=PC&p=games&gameid=118&model=PC (MS-DOS)' class='tableData'>PC (MS-DOS)</a> home-computers.
 
Review
NebulusNebulus is a platform game with some distinctive unique features. Your character, a small green creature called Pogo, is on a mission to destroy eight towers that have been built onto the sea.

The actual game play happens at each tower in turn. Pogo starts from the bottom and has to find his way up to the top. The towers are cylinder-shaped and have ledges on their outside, either horizontal, forming stairs or connected by elevators. Along your way there are several nasties flying or jumping around (mainly bouncing balls) and, when contacting them will throw you instantly at a lower ground or directly to the sea. Also note, there are a few platforms that do not handle your...weight, so easily fall all the way down. Ok, although gameplay is quite interesting, we deal here with one of the most difficult games to-play! I think that, the 3 lives given are way too short...

The CPC version is colorful with nicely animated sprites. Gameplay area is small though but still good enough to play. It also features an excellent intro music (it's fun to listen to it even now!) and good sound effects. Note that music is also offered during gameplay, in contrast to the C64 and ZX versions which has only in-game sound effects.
 
Screenshots
  • Nebulus
  • Nebulus
  • Nebulus
  • Nebulus
 
Sound samples
Intro music:  In-game sound:
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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