Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

1943 - The Battle of Midway

1943 - The Battle of Midway
GenreShoot em Up
Developer / PublisherGo! / Probe
Released1988
Media1 x tape
Rating
Graphics:8.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
1943: The Battle of Midway it's an absolute classic arcade shooter game released by Capcom in 1987 and ported to the Commodore Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum (by Probe) home-computers. The game was also released for the Nintendo NES and NEC PC-Engine/Turbografx consoles.
 
Review
1943 - The Battle of MidwayThe game is the sequel to the arcade smash, titled 1942, and has you once again fighting over the clouds during the Second World War. The game is set in the pacific theater of World War II, off the coast of the Midway Islands. The goal is to attack the Japanese Air Fleet that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make their way to the Japanese battleship Yamato and destroy it.
Gameplay is a typical bird-eye bottom-up shoot-em-up. Shoot anything that moves (well, airplanes) and avoid being hit by enemy bullets (mounted ship-cannon too). Same story, same action as its predecessor. It is difficult to progress though as it is hard to avoid enemy bullets and (once again) due to its loose controls.

The CPC port offers great graphics using a better color palette and more detail when compared to its counterparts C64 and ZX. Just have a look how the sea-waves are smartly drawn, the shadows of the airplanes when flying low etc! But the sprite and screen animation does suffer here (compared the other two 8bit ports) which makes the gameplay sluggish. These kind of games should run smooth at any cost, and the CPC conversion does not offer that!
As far as the sound, the game features a nice tune during playing and a few typical sound effects. Note that, the Commodore port, due to its excellent SID sound chip, has far better sound here.
 
Screenshots
  • 1943 - The Battle of Midway
  • 1943 - The Battle of Midway
  • 1943 - The Battle of Midway
  • 1943 - The Battle of Midway
  • 1943 - The Battle of Midway
  • 1943 - The Battle of Midway
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
read more...
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2010-03-17 18:50:19
FreddyJoin Date: 2009-09-07
Tough game but nice shooter! I like the smooth animation on the C64 but also the colors on the CPC.
 
comment on 2010-03-17 18:54:20
ndialJoin Date: 2009-06-03
All three versions are great!
 
comment on 2010-03-22 21:57:49
WonderboyJoin Date: 2009-09-12
CPC had better colors but Commodore had fluid animation! I do prefer the CPC version though...
 
 
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