Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AmstradCPC

Cobra Force

Cobra Force
GenreShoot em Up
Developer / PublisherPlayers Premier Software
Released1989
Media1 x tape
Rating
Graphics:8.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Cobra Force is a 2D horizontal-scrolling Sci-Fi shoot 'em up, in which you fly through a danger zone and combat the deadly alien species, controlling one of the most sophisticated fighting helicopters of its time.
 
Review
Cobra ForceSTORY / GAMEPLAY
Cobra Force is a shoot 'em up and surely a nice addition to the sci-fi shooters of the 8bit home computers back in the late 80s, offering addictive but rather difficult gameplay due to its "stiff" controls. In this futuristic and hostile world, the mission is pretty simple! You have to pilot your sophisticated combat helicopter (the AH-1W Super Cobra, the most sophisticated fighting machine in the air back in the days) destroy every enemy on sight, collect all pods and, finally, confront two gigantic helicopters that must be destroyed in order to progress to the next level! Cobra Force takes you into a danger zone split in four exciting missions, each with a gradually increasing difficulty level. Your Cobra is armed with a standard M197 20mm rapid fire machine gun and a limited supply of Hellfire anti-armor missiles, as well as a number of prototype weapons systems. You may also collect missiles and extra firepower by shooting certain alien enemies.

GRAPHICS / SOUND
The visuals are really nice on the CPC version, with bright colors and smooth sprite animation although the backgrounds are flickering and the frame rate occassionally drops when too many sprites occupy the screen (the ZX and Commodore versions have smoother background scrolling here!). The sound is great, offering a nice introductory tune (that's missing on the ZX) and a few strong sound effects during gameplay (including gun-fire, explosions etc).
 
Screenshots
  • Cobra Force
  • Cobra Force
  • Cobra Force
  • Cobra Force
  • Cobra Force
  • Cobra Force
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Sinclair ZX Spectrum
Commodore C64
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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