This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Your mission is to investigate the disappearance of Lips Manlis, an underworld boss and owner of The Ritz nightclub. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself. Initially you hold no weapons, and your primary attack is a punch, but ammo can be collected for either a pistol or machine-gun.
Gameplay has glitches though. For example jumping across platforms to avoid deadly pits is sometimes unreliable. Also, when entering a new screen you'll frequently be shot before you even have chance to react, and this is even worst as the game runs in flick screen mode!
Other than its few gameplay glitches, Dick Tracy is a fine title I think, offering intensive action. The CPC+ version runs on cartridge only, taking advantage of the CPC+ advanced hardware.
The graphics on the CPC+ (and GX4000 console of course) are colorful and the scrolling is quite smooth. The hardware sprites being in pseudo Mode 1 use 15 colors of their own (a feature of the CPC+ advanced video hardware). Thus, it reminded me a 16bit game version rather than a pure 8bit (16 colors at the backgrounds + 15 colors for the sprites!). But using hardware sprites limits the number of total sprites being used on screen at the same time. As expected, the CPC and Plus versions are quite different (better graphics for the cartridge). What is really awkward here is that, gameplay flicks between screens instead of taking advantage of the GX4000 and CPC+ hardware.
The sound is fine, featuring a nice introductory tune and a few catchy tunes during gameplay (although I preferred the tunes found in the CPC version!) but, strangely enough, you can only choose either SFX or music during gameplay. Sound FX are nicely done too.