Apple IIGS games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Appleiigs

Impossible Mission 2

Impossible Mission 2
GenreAction Puzzle
Developer / PublisherNovotrade
Released1988
Media1 x disk
Rating
Graphics:6.0
Sound:6.5
Gameplay:9.0
Overall:7.0
Reviewed byndial
This is a direct sequel to Epyx's 1984 smash-hit Impossible Mission (only on 8bit computers), initially released on the Atari ST and followed on all major 8/16 bit home computers. The game, although it's simple graphics and sounds, was one of the best puzzle-solving action adventures, much like its predecessor!
 
Review
Impossible Mission 2You infiltrate a hi-tech building (a set of 8 towers) in order to take down Dr. Elvin Atombender (a psychotic genius, found on the previous game). Your main objective is to find six passwords (tunes), which form a music theme! Each tune must be record in your tape-recorder in an order that will give the final theme. Be noted to rewind the tape so that the next musical piece will not erase the previous! That's a brilliant idea, that adds to the gameplay difficulty!
Each tower consists of several rooms connected by two vertical corridors with elevators and two horizontal corridors leading to other towers. The corridors leading between different towers are locked, and can only be unlocked by figuring out a numerical puzzle. At each room, you have to uncover clues in the without being zapped by several robots roaming. Those bots are really aggressive, some will try to push the you over the edge of a platform, some lays deadly land mines on the floor etc. Apart of bots hungry for your blood, some other will just change your plan on getting to the evidences by riding around on the lifts, making for you almost impossible (!) to go to the next platform! Evidences may give you access points to use in scattered computer terminals, making it possible to disarm robots, activate moving platforms/lift etc.
The game does not give a set of lives, rather than a tight time limit (of 8 hours) which decreases steadily (every time that you die, 5 minutes will be taken off of the timer!)
The game is a true challenging platform with some fairly puzzle elements thrown!

Graphics and sound effects are rather poor and reminding the old, original Impossible Mission (1984). But what is really impressive is your little agent's moves which are superbly animated. The graphics are a treat with pretty hues of ...pink and purple (!) providing the backdrops plus the complex network of corridors and rooms to explore.
 
Screenshots
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
  • Impossible Mission 2
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



16 colors
Apple IIGS



14 colors
PC MS-DOS
 
Hardware information

Apple IIGS

Apple IIGSCPU: 16bit WDC 65C816 running at 2.8 MHz
MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in.
GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors
SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
read more...
The Apple IIGS (default) color palette
12bit RGB 4096-colours palette (16 on screen and up to 256)
 
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