|Play old-school now!|
|Best on 8bit consoles!|
|Developer / Publisher||Interplay|
|Media||1 x |
|Battle Chess is a unique chess game that features 35 battle animations between the chess pieces with awesome graphics and sound. Released for major home-computers and video-game consoles such as the 16bit Commodore Amiga, Atari ST, Acorn Archimedes, Apple IIGS, PC (MS-DOS), Apple Macintosh, and the 8bit Apple IIe, Commodore 64. The game was so popular that released also for several video-game consoles such as Amiga CD32, Amiga CDTV, FM Towns, Nintendo NES, Sharp X68000 and Panasonic 3DO.|
Chess pieces come to life and battle one another when capturing. There are 35 battle animations. Some battle sequences like Knight versus Knight or King versus Bishop are direct references to the black knight fight in Monty Python and the Holy Grail and the short battle between Indiana Jones and a swordsman in Raiders of the Lost Ark. The animations vary depending on the unit combinations. Some pieces like the rooks are castle walls that actually transform into a golem to move around the chess board. Overall, an ordinary chess in gameplay, while an impressive thing to watch when chess-pieces are fighting each other!
The Apple IIGS version features nice colorful graphics (16 colors) with detailed sprites like knights, infantry (etc) in their full armor, and the animated battle scenes are smooth and nice to watch. Every type of pawn has its unique way to kill, i.e. the Queen uses magical power and by raising her hands fires lighting to an enemy being challenged, or the rook, for example, turns into a rock monster and kills a pawn by smashing his head! In general, the IIGS version looks great, being similar in quality with the ST version and having minor differences compared to the Amiga (32 colors on screen). The sound features excellent digitized effects in the battle sequences that are almost identical in both versions. Battle Chess is one of the most impressive games of the 16bit home computers library.
|Some videos belong to retroshowcase.com (indicated); others not|
|CPU: 16bit WDC 65C816 running at 2.8 MHz|
MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in.
GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors
SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
|12bit RGB 4096-colours palette (16 on screen and up to 256)|
|No comments added yet|
| ||Login to leave your message!||
|Play ZX on-line!!|
|Is this my palette?|
|The logo evolution!|
|Beat them All!|
|Random Old Ads!|