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Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - Amiga
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Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
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Another World - Appleiigs
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Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
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Jim Power - snes
Donkey Kong Country - snes
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Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
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Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Appleiigs

Captain Blood

Captain Blood

GenreAdventure
Developer / PublisherExxos / Infogrames
Released1988
Media1 x disk
Rating
Graphics:8.0
Sound:8.0
Gameplay:7.0
Overall:8.0
Reviewed byndial
Captain Blood is a first person perspective sci-fi adventure developed by Exxos and published by Mindscape originally for the Atari ST and later on Amiga (OCS), PC (DOS), Apple Mac/IIGS, CPC, C64 and ZX Spectrum.
 
Review
Captain BloodSTORY / GAMEPLAY
Captain Blood was originally designed and released for the Atari ST, having wonderful graphics, sound effects and awesome intro music. You play the role of a games developer, trapped inside his own computer game (quite original huh?). Inside this game, Captain Blood was cloned into 5 different species. Now you must travel across space, visit various planets and discover the rest of his clones in order not to let him transform into a machine forever. You must correspond with a variety of aliens and gain their trust. The communication with the alien species can be accomplished via an icon-based interface known as UPCOM. The UPCOM consists of around 150 different icons, each representing a different concept. As each alien race discovered speaks its own language and reacts differently, you must learn how to negotiate with them by mastering the UPCOM concepts, in a style that suits each race. Captain Blood is a really unique formula, a well executed game that sports some nice graphics, an impressive music and great action and strategy!

GRAPHICS / SOUND
The Apple IIGS version offers nice visuals with its colors mostly based on blue, but when you warp into other planets, you can see multiple colors on screen flashing around (but no fractals exist on this version, as in the Amiga and ST versions). The animation is smooth and the interface is quite user-friendly. The sound-FX are all digitized and include a robotic voice that provides you with vital info and instructions through gameplay. The intro music is, in one word, fantastic and it is a short version from the sci-fi music score Ethnicolor, composed by the great musician Jean Michelle Jarre.
 
Screenshots
  • Captain Blood
  • Captain Blood
  • Captain Blood
  • Captain Blood
  • Captain Blood
  • Captain Blood
  • Captain Blood
  • Captain Blood
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
PC MS-DOS
Apple IIGS
 
Hardware information

Apple IIGS

Apple IIGSCPU: 16bit WDC 65C816 running at 2.8 MHz
MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in.
GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors
SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
read more...
The Apple IIGS (default) color palette
12bit RGB 4096-colours palette (16 on screen and up to 256)
 
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