Atari ST games list! 
 
Total reviews!
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

Blazing Thunder

Blazing Thunder
GenreShoot em Up
Developer / PublisherPAL Developments
Released1991
Media1 x disk
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Blazing Thunder is a vertical scrolling action shooter that looks pretty much like Ikari Warriors. The game was released for the Amstrad CPC, Commodore 64, ZX Spectrum and the 16bit Amiga and Atari ST.
 
Review
Blazing ThunderSTORY / GAMEPLAY
The story takes place somewhere in the future where you find yourself in the middle of a tank battle. There are no outstanding features to the game really. Your main goal is to just control your tank around the levels shooting anything that moves, until you reach the end of the level where a large enemy vehicle awaits (a tank, a chopper etc). The further you advance, the better weapons and power-ups you'll collect. Along your way you must also avoid enemy minefields! The game is quite playable but hard enough to last. It's surely fun for a while but it's not as addictive as Ikari Warriors but that doesn't stop Blazing Thunder from being a great little shooter.

GRAPHICS / SOUND
Technically, the Atari ST version features colorful (16 colors on-screen) graphics and pretty large sprites. The animation occasionally suffers from slowdowns here and there and in general the game plays a bit slower compared to the Amiga counterpart. The game features a nice introductory tune, but the in-game sound is not that good as the sound effects are mediocre (and not sampled) and there is no in-game music at all.
 
Screenshots
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Comparable platforms



16 colors
Atari ST



27 colors
Commodore Amiga OCS/ECS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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