Atari ST games list! 
 
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

Chuck Rock

Chuck Rock
GenreArcade Platform
Developer / PublisherCore Design
Released1991
Media1 x disk
Rating
Graphics:7.0
Sound:5.0
Gameplay:7.0
Overall:6.0
Reviewed byndial
An early 1990s side-scrolling platform game from Core Design, released for the Commodore Amiga and Atari ST, and ported later to Acorn Archimedes and Commodore 64 computers. It was also ported to various 8 and 16 bits video game consoles.
 
Review
Chuck RockChuck Rock's ever loving wife (Ophella) has been kidnapped by an evil and rather good looking guy named Gary. Your mission is to rescue her as soon as possible, but it's not going to be an easy task as you have to fight with several nasties across your way! The story is set in the prehistoric age in which there are plenty of dinosaurs just waiting for you... as well as creatures that come in quite different shapes and sizes (!). Note that not all of these creatures will harm you, rather than some of them will give you a lift across swamps or deep gaps that would otherwise be impassable! There are five levels of platform action, each one being divided by 5 more sub-levels! Of course you are bound to pick up a few hits along your way and if you get too many then...you're dead, starting all over... So, do you really want to see Ophella again? Then grab your joystick and go for it!
The gameplay is really nice, following typical action platform moves in all eight directions. You may jump on several platforms in order to avoid enemies or grab a few bonuses, including energy potions (depicted as hearts).

The Atari ST version sports adequate and colorful graphics, lacking some details opposed to the Amiga and Archimedes versions. Most of the background details found on the other two 16bit counterparts are missing here, which makes the game rather poor in visuals. Sprites move fast though and most of them are very well designed. I've also noticed a few slowdowns when too many sprites populate the screen, but still the game is quite playable.
Sound offers a typical YM2149 introductory chip tune, just a few simplistic sound FX during gameplay and no in-game music (in contrast to the wonderful Amiga -and Archimedes - sound presentation).
 
Screenshots
  • Chuck Rock
  • Chuck Rock
  • Chuck Rock
  • Chuck Rock
  • Chuck Rock
  • Chuck Rock
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Commodore Amiga OCS/ECS
Acorn Archimedes
Atari ST
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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