Atari ST games list! 
 
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8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

Dan Dare III

Dan Dare III
GenreShoot em Up
Developer / PublisherVirgin Games
Released1989
Media1 x disk
Rating
Graphics:6.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Dan Dare III: The Escape, the third of Virgin's Dan Dare games that marked the 40th Anniversary of the famous comic. A typical platform shoot em up with a myriad of colorful aliens, great music, however with dated graphics and high difficulty factor. Released on Commodore Amiga, Atari ST and the 8bits Amstrad CPC, Commodore 64 and ZX Spectrum.
 
Review
Dan Dare IIIDan Dare has been shot down by the dastardly Mekon again. Dan has escaped and has found himself a spaceship to escape on. You have to fly around the Mekon's ship using a spacesuit, collecting bits and pieces to trade for fuel. There are several mutant around though trying to stop you. You need a key to get to the next level, and only a few big (really big) Green M have it. Travelling between levels is a hard part, as you will easily lose a lot of energy if you don't follow the correct flying-path. Progress is rather slow and frustrating. The game is tough from the outset, killing you off time after time in quick succession. And the things gets worst, as your weapons run out very quickly actually...

While the game starts with some loading sequence of colorful and well-drawn comic frames (also with a few well sampled pieces of speech along with a great tune), the rest (gameplay) offers mediocre graphics. Sprites are small and rather flat-looking and lack the animation needed to bring a comic strip to life actually! Although its 16-colored screen here (Atari ST version), the game looked outdated indeed. Sprite animation is fast though but limited only to a few frames per-sprite whilst backgrounds look rather dated, although colorful.
The game starts with a great sampled tune written by David Whittaker (but of lower sampled quality compared to the Amiga version). Gameplay offers a few blasty effects along with a nice tune (same tune found in the introduction but limited here to Atari's sound chip).
 
Screenshots
  • Dan Dare III
  • Dan Dare III
  • Dan Dare III
  • Dan Dare III
  • Dan Dare III
  • Dan Dare III
  • Dan Dare III
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



32 colors
Commodore Amiga OCS/ECS



14 colors
Atari ST
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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