You control Ku-Kubal, a Heyadahl (!) which is a peaceful breed of genetic engineering chaps that can be remotely controlled via computer technology. You are a captain and controlling Ku-Kubal you need to take the final test to make sure that you are cool and prove yourself worthy of Leadership. Ku-kuball is pinned down onto a planet called Ixion for the test over many-many levels full of mutant and awkward alien-species and puzzles. Well that's the odd story.
The game is quite similar to the Shadow Of The Beast series (but way inferior to it). It features many kind of enemies, and a lot of simple puzzles to solve in order to proceed to the next levels.
The basic walking mode for Ku-Kubal follows the usual 8-direction action-platform movement: you can walk, jump onto platforms or even flying using built-in jet packs but of limited fuel. You main weapon is a rapid-firing twin laser cannon. Many of the targets that Ku-Kubal will be sent to neutralize will be controlled by an extensive computer system. You can access parts of that computer by finding scattered around terminals and then upgrading your infiltration capabilities by deactivating security systems and by-passing enemy defenses.
Ok, gameplay apart of killing everything that moves, consists of simple puzzles too. Puzzles are mostly of the same manner though: find the keys, open guarded doors, get money/gold, then pay tolls (!) in certain spots in order to proceed.
Ork was one of those games that looked nice and played well. However, it was lacking lastability as gameplay was rather boring and too common (much like the Shadow of The Beast series, but those were by far better in graphics, sound and puzzle complexity).
The ST version looks pretty cool, offering around 30 colors on screen, probably with the use of color-dithering technique. Sprites and the 3-layer parallax background scrolling move quite smooth on the ST hardware, but miss the smoothness of the Amiga version (which is normal). Backdrops are nice although there are a few details missing when compared to the Amiga version.
Sound is good, offering the original introductory tune, whilst there are several sampled in-game SFX here too (but no music)!