Atari ST games list! 
 
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

Wonderboy In Monsterland

Wonderboy In Monsterland
GenreArcade Platform
Developer / PublisherActivision
Released1990
Media1 x disk
Rating
Graphics:8.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byP.Dial
Wonderboy In Monsterland is a coin-op conversion from the original Super Wonderboy III developed in 1990 from Activision.
 
Review
Wonderboy In MonsterlandAn evil dragon, named Meka, and his minions conquered Wonder Land, turning it into "Monster Land", and only Tom Tom (the famous Wonderboy from the first game) could stop him from his evil plans. During your journey you will face many of Meka's allies in many sizes, plus a big boss in the end of each level (27 big bosses in total). By killing them you get either time (extend) or coins to use in buying weapons, shields, bombs, etc from stores you find on the way. You just have to knock on the door to enter these stores. The quest is hard, so you have to make Tom Tom stronger. Wonderboy In Monsterland, was one of the best coin-op conversion games of its time and one of the most famous through all generations of gaming.

The ST conversion, was greatly done, having graphics almost identical to the coin-op machines with quite cute characters, good sprite animation and screen scrolling, vivid colors. Controls are sometimes sluggish too. Sound is fine, with an amusing game tune, whilst sound FX are good as well. The Amiga version was ported from the ST, with minor differences in sound. Technically, the game is exactly the same in both 16bit computers.
 
Screenshots
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
  • Wonderboy In Monsterland
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
Comments
comment on 2009-09-13 02:38:15
WonderboyJoin Date: 2009-09-12
One of the best platforms I've ever played on both ST and Amiga! Excellent conversion from the coin-ops.
 
 
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