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Game info

Dogs Of War

Dogs Of War

GenreShoot em Up
Developer / PublisherElite
Media1 x disk
Reviewed byP.Dial
Dogs Of War is another 'shoot everything on sight' style game, that looks like Commando and Ikari Warriors. The game was developed and published by Elite for the ST and Amiga home computers.
Dogs Of WarYou are a mercenary whose only purpose is to make money, so you sign contracts with various organizations and individuals around the world in order to save captives, to kill targets or even destroy whole armies. Your soldier is a red-neck veteran (much like Rambo) and has all the potential to fight through various terrains (forests, lakes and more) against dozens of enemy forces, tanks and cannons. You have a large collection of weapons to choose from, starting from simple pistols to even rocket launchers. In this game nothing's for free. That's why you need to collect the rewards by completing your missions and buy new 'toys' and ammunition. It's obvious that Elite created this game having in mind their all-time-classic Commando video game. You can enjoy this game either alone or with the aid of a friend in 2-players mode. Surely, Dogs of War is one of the best shoot em up games for the Atari ST computers.

The graphics are great although sporting 16 colors on screen only! Graphics are identical to the Amiga version, except for the loading and main menu screens (Amiga offers 32 colored stills). The animation stays fluid even when lots of sprites run around your screen, without keeping the CPU busy.
The sound FX are pure digitized samples from real guns, giving an extra feeling of 'combat'. Note that each gun you use has its own sound FX. Apart from gunfire, there are additional FX like soldier screaming, explosions and more, while the in-game music is a very 'vivid' score composed by the famous David Whittaker.
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Intro/Menu music:  In-game music sample:
Gameplay sample
Some videos belong to (indicated); others not
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
comment on 2009-10-18 18:34:26
FreddyJoin Date: 2009-09-07
Awesome! Used to play it on my Atari 520STFM. Great action, good graphics and awesome digisized gun sounds and explosions! Loads of weapons to choose!
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