You control the cute Cool Coyote who's quest is to go through eight worlds in pursuit of the evil wizard Suten. In each level you collect pieces of a key which will give you access to the next part. Those pieces can be found via monsters which will drop pieces of the key when killed. Attacking a monster works by shooting ice pellets at it. Note that this causes no damage though, but only will freeze it for a short time after having received enough hits. Any monster can then be killed by touching it as long as its frozen.
There are also, there are hidden warp gates that will transport him to other lands and possibly hidden bonus zones. The game is a cute but difficult jump 'n run platform with pretty sensitive controls, so that you'll need quite a bit of manual skill to get your Coyote where you want him to be. Nevertheless, it's a fine arcade platform, with huge of play-ability!
Both foreground and background uses an impressive amount of around 40 screen-colors and scroll smooth enough on the ST/STFM models, having smooth sprite animation and (mainly) colorful foreground details. Due to hardware limitation (Blitter chip missing, which is acting as a co processor for loading large memory data to the CPU), much foreground detail is missing here in contrast to the Amiga OCS/ECS and AGA versions. Even the STE models suffers from this issue, although these systems are equipped with Blitter chip. More on that, the impressive shimmering water effect at the bottom of the screen found in Amiga version of the game, is missing too. Finally the enhanced ST version on the Atari STE models featured a very nice gradient for the sea and control panel (but none for the sky), offering a little less than 100 colors on-screen! But even the ST version offers 70+ colors on screen! Great job on graphics here!
As far as the sound, the ST features in-game sound FX whilst the Amiga offers soundtracks and SFX. Note that the CD-ROM based version (found on CD32) has nice background soundtracks for each of the worlds, played directly from CD.