Black Tiger, known in Japan as Black Dragon, is a 1987 action game released for the arcades by Capcom and ported by U.S. Gold for Amstrad CPC, Commodore Amiga, Atari ST and ZX Spectrum in 1989
A barbarian hero jumps and fights his way through a variety of colorful, enemy-packed levels in this spiritual successor to the Capcom classic Ghosts 'n Goblins. The sprawling, eight-way scrolling levels are packed with hidden bonuses to encourage and reward exploration. Most of these bonuses are in the form of 'Zenny coins'; currency that allows the player to buy such items as an upgrade to their weapons and armor, keys for treasure chests, and anti-poisoning potions. Special items that reveal coins, upgraded armor, or simply bonus points may be found by attacking certain walls.
The Atari ST features exactly the same graphics as the Amiga (looks like we have a port from the ST). There is no difference in the level design or the color palette being used between the two systems here. The animation and scrolling sometimes slows down on the ST version but that is not something capable to make you ignore the game. The sound features a nice introductory theme, but I think the in-game sound FX are awful. But in general, Black Tiger is a good action adventure game and among the best coin-op conversions ever made to the 16bits home computers.
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CPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus. MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images. SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).