Lotus Turbo Challenge 2 is an awesome arcade racing game and the second of the Lotus games that shifted focus towards the arcade-oriented gameplay. The game was released only for the Commodore Amiga, Atari ST, Acorn Archimedes home computers and the Sega Megadrive/Genesis console.
STORY / GAMEPLAY ) Lotus 2 is a wonderful arcade racing for the 16bit computers and consoles. It was initially developed for the Commodore Amiga OCS systems and later converted for the other 16bit platforms. It is considered a technically impressing game of its own genre. As in all the Lotus racing games, Lotus Turbo Challenge 2 is based around the renowned British car manufacturer, Lotus. As an improvement over its predecessor, Lotus 2 single-player mode uses a full screen instead of half and the opponent cars appear in a variety of colors (the opponent cars of the original game are all white!). Your main goal is to drive your Lotus Esprit like hell and finish the race first (and within the time limit). The race tracks vary from highways to gravel roads and your opponents are quite skilled, so driving will become tougher as you proceed. Lotus 2 is an intense racing game, recommended for all racing games fans.
GRAPHICS / SOUND The Atari ST version features fast action (but with some frame-rate issues), while the backgrounds are nicely detailed. There are a few details missing compared to the Amiga version, mainly at the backgrounds (sky coloring), but the graphics are good, using up to 20 colors on-screen. Soundwise, the in-game sound is good, offering a few nice car engine effects while the intro music is rather...annoying (note that, the Amiga version offers a great, stereo, memorable tune)!
In-game music sample:
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CPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus. MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images. SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).