Atari ST games list! 
 
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Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

Lotus Turbo Challenge 2

Lotus Turbo Challenge 2
GenreArcade Racing
Developer / PublisherMagnetic Fields / Gremlin
Released1990
Media1 x disk
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Lotus Turbo Challenge 2 is an awesome arcade racing game and the second of the Lotus games that shifted focus towards the arcade-oriented gameplay. The game was released only for the Commodore Amiga, Atari ST, Acorn Archimedes home computers and the Sega Megadrive/Genesis console.
 
Review
Lotus Turbo Challenge 2 STORY / GAMEPLAY
) Lotus 2 is a wonderful arcade racing for the 16bit computers and consoles. It was initially developed for the Commodore Amiga OCS systems and later converted for the other 16bit platforms. It is considered a technically impressing game of its own genre. As in all the Lotus racing games, Lotus Turbo Challenge 2 is based around the renowned British car manufacturer, Lotus. As an improvement over its predecessor, Lotus 2 single-player mode uses a full screen instead of half and the opponent cars appear in a variety of colors (the opponent cars of the original game are all white!). Your main goal is to drive your Lotus Esprit like hell and finish the race first (and within the time limit). The race tracks vary from highways to gravel roads and your opponents are quite skilled, so driving will become tougher as you proceed. Lotus 2 is an intense racing game, recommended for all racing games fans.

GRAPHICS / SOUND
The Atari ST version features fast action (but with some frame-rate issues), while the backgrounds are nicely detailed. There are a few details missing compared to the Amiga version, mainly at the backgrounds (sky coloring), but the graphics are good, using up to 20 colors on-screen. Soundwise, the in-game sound is good, offering a few nice car engine effects while the intro music is rather...annoying (note that, the Amiga version offers a great, stereo, memorable tune)!
 
Screenshots
  • Lotus Turbo Challenge 2
  • Lotus Turbo Challenge 2
  • Lotus Turbo Challenge 2
  • Lotus Turbo Challenge 2
  • Lotus Turbo Challenge 2
  • Lotus Turbo Challenge 2
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



26 colors
Commodore Amiga OCS/ECS



19 colors
Atari ST
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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