Atari ST games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

The Killing Game Show

The Killing Game Show
GenrePlatform Shooter
Developer / PublisherRaising Hell / Psygnosis
Released1991
Media1 x disk
Rating
Graphics:7.5
Sound:8.0
Gameplay:8.5
Overall:8.0
Reviewed byndial
The Killing Game Show is an excellent arcade shooter developed by Raising Hell for the Commodore Amiga, Atari ST and Sega Megadrive and published by Psygnosis. The game is a mix of platform shooter and puzzle gameplay, being difficult as hell though!
 
Review
The Killing Game ShowThe game is a mixture between platformer and shoot'em up. By controlling a robot full of fire power, you must avoid or shoot enemies moving (flying mostly) in different directions in order to make your way from the bottom up to the level exit because after a few seconds toxic liquid will start to rise! At the beginning of each level you may display a map by pressing the Help key (Amiga version). You can jump, run, climb walls and use special weapons or items (shaped keys to open certain gates) to unlock different sections in each level. The game is really tough though, as you replay the level from the begining when losing a life. After you lose one life you see a replay and be able to continue at any point by pushing the fire button. You can fast-forward the replay by holding the F10 key pressed. This was a unique and convenient feature because like other Psygnosis titles the game has a high degree of difficulty.

The ST version uses nicely drawn environments, whilst the sprite animation is smooth and fast, but occasionally has frame-drops. Compared to the Amiga version, the Amiga has a few more detail and colors at the backgrounds, although both designs look quite similar. The game also features absolutely stunning sound effects, some amazing speech effects and a breathtaking in-game music score (ST digi-synth), especially on the Amiga. The game offers a wonderful introduction with pre-rendered animated graphics of the robot shooting at an incoming enemy ship, but the ST version is soundless during the animation (whilst the Amiga version offers sampled sound) .
 
Screenshots
  • The Killing Game Show
  • The Killing Game Show
  • The Killing Game Show
  • The Killing Game Show
  • The Killing Game Show
  • The Killing Game Show
  • The Killing Game Show
  • The Killing Game Show
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



38 colors
Commodore Amiga OCS/ECS



29 colors
Atari ST
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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