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Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - Amiga
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Project X - Amiga
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Toyota Celica GT Rally - Amiga
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Wrath Of The Demon - Amiga
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Stardust - Amiga
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Pac-Mania - X68000
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Alien Soldier - Megadrive
Blazing Lazers - pcengine
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Super Star Soldier - pcengine
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God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
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Game info
AtariST

Ishar III

Ishar III
GenreRPG
Developer / PublisherSilmarils
Released1994
Media5 x disk
Rating
Graphics:8.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Ishar 3: The Seven Gates Of Infinity is the best of the Ishar series and among one of the most impressive RPG games ever created on the PC (MS DOS), Amiga, Atari and Macintosh home computers.
 
Review
Ishar IIISTORY / GAMEPLAY
All Ishar games boast exceptional 3D graphics for their time, a huge game world, alternate solutions to puzzles and, the best of all features, different personalities and goals of each party members that make gameplay tenfold more colorful and fun; Ishar III is the best of the series. You start you journey controlling Zubaran or you can also import characters from any other game of the series and set off to hunt the dragon of Sith, the last survivor of the Great Black Dragons. In order to accomplish that, you need to go through a number of gates, each one warping you to a different time period. Each time period, like the islands of Ishar 2, has its own, unique landscapes and weather conditions. It's a quite large and pretty tough game that will occupy you for at least 20 hours of gameplay! Without any maps or walkthroughs, you can expect a good week (or more) of hardcore gaming, before finishing Ishar III. This Silmarils' trilogy, published from 1992 to 1994, is one of the few RPG series native to the Amiga and possibly the only RPG series of the 90s coming from France. Note that all three Ishar games are also available for the Atari ST and they are among those games few that supported the Atari Falcon.

GRAPHICS / SOUND
All three Ishar games feature exceptional graphics, with detailed backgrounds and digitized characters! The third part of the series is even more improved. The Atari ST/E version uses some special trickery to display the graphics in 32 colors, instead of the usual 16. The visual details of the castles and forests, and the colors used, are certainly pretty good, and the ST version can compete whatsoever with the Amiga. Sound-wise, the game on the ST features a few nice digitized tunes (at the main menu and in other certain occasions), and several digitized sound effects during gameplay as in all other platforms (Amiga OCS/ECS/AGA and Atari Falcon). Note that Ishar III runs only on the Atari ST/E with 1MB of Chip RAM (1040 ST/STE models or memory expanded 520s).
 
Screenshots
  • Ishar III
  • Ishar III
  • Ishar III
  • Ishar III
  • Ishar III
  • Ishar III
 
Sounds
Intro/Menu music:  In-game music sample:
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
Atari Falcon
Commodore Amiga AGA
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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