Atari ST games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
Total hits!
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Game info
AtariST

Z-Out

Z-Out
GenreShoot em up
Developer / PublisherAdvantec Software / Rainbow Arts
Released1991
Media1 x disk
Rating
Graphics:7.5
Sound:7.5
Gameplay:8.0
Overall:8.0
Reviewed byndial
Z-Out is the obvious sequel to X-Out but looks and plays more like a follow up to R-Type. An excellent 2D horizontal-scrolling shooter with impressive at times visuals and sound, released only for the Commodore Amiga and Atari ST computers.
 
Review
Z-OutThe HQ of the Earth's defense thought everything was safe after the first victory in X-Out. But it appears that enemy activity is growing and once again you are called into action although this time you do not need to be alone, someone else brave enough can join you. Thousands of hostile organic enemies threaten the safety of your planet again, and they must be destroyed over the course of six (huge) levels. There are power-ups available, but the game is less centered around these than some are. Z-Out is a classic R-Type clone, that features same weapons like the force device, the extra weapons, the drones, the charge beam! The six levels contain hundreds of varied aliens and host of scenic targets and gun emplacements. You'll also encounter two huge guardians per level and a series of moving pillars which must be avoided. You can tell that the Advantec Software team has played their share of Japanese-style shooters. There's no trace of the many minor flaws usually found in western-crafted shooters.

The quality of the graphics on the ST (and the Amiga) varies a lot throughout the game. Levels one and three look very good, although parts of levels two and four look a bit out designer's imagination. Levels five and six, however, are absolutely astonishing (designed by a different artist). The ST version uses different colors than the Amiga OCS and, in most cases, are less in number. But both versions look good. The main difference between the two versions is on the sound.
The sound on Amiga uses catchy tunes and crisp sampled SFX that suit the game perfectly well, while the ST has only chip-tune SFX during gameplay. A nice introductory tune though is included and written by the all known Chris Hlsbeck, the great composer of the Turrican series (and lot more).
 
Screenshots
  • Z-Out
  • Z-Out
  • Z-Out
  • Z-Out
  • Z-Out
  • Z-Out
  • Z-Out
  • Z-Out
  • Z-Out
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



53 colors
Commodore Amiga OCS/ECS



25 colors
Atari ST
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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